Jobs · Art & Creative · California

Level Designer

Spellbrush · San Francisco, CA · 8 mo ago
On-siteArt & CreativeFull-time

What You Will Do

  • Use our in-house level design tools in Unity to create fun tactics missions.
  • Design enemies, terrain effects, and mission objectives for your missions.
  • Playtest your missions and iteratively improve them.
  • Collaborate closely with other game designers, artists, and engineers on the team.
  • Help engineers improve the level design tooling that you are using.
  • Maintain knowledge and context of all of the level content in the game.

What We're Looking For

  • Deep passion for tactics games.
  • You must be able to stay self-motivated to make tactics missions for a long time.
  • Proven ability to make fun game content.
  • Show us what you have made!
  • Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts.
  • Comfortable in a fast-paced, high ownership startup environment.
  • Shipped a game start to finish before.

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