Jobs · Wisconsin

VFX Intern

Respawn Entertainment · Madison, WI · 3 wk ago
HybridTemporary

About the role

As a VFX Intern on the Apex Legends team, you will learn what it takes to create high-quality, real-time VFX for one of the world's premier live-service shooters. You will report into the VFX Director. Under the guidance of our senior artists, you will support VFX creation.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Responsibilities

  • Help create and implement real-time VFX for character, weapons, environmental elements, and seasonal content that fit the intense sci-fi aesthetic of Apex Legends.
  • Collaborate across disciplines: partner with Art, Design, Animation, and Engineering to ensure your VFX support gameplay clarity and integrate smoothly into the game.
  • Learn engine implementation: work directly within our game engine and proprietary tools to prototype, implement, and iterate on VFX assets.
  • Optimize and profile: learn to balance visual quality with performance constraints, assisting with basic performance profiling and optimization.
  • Review and iterate: actively participate in art reviews, gather feedback from leads, and iterate on your work to meet the studio's quality bar.

Qualifications

  • Academic endeavors: working towards a bachelor's degree in Real Time VFX, Game Art, Animation, Computer Graphics, or a related academic program.
  • Foundational art skills: a strong sense of aesthetics, composition, color theory, and timing as they apply to VFX.
  • Tool familiarity: basic hands-on experience or familiarity with relevant DCC tools (such as Maya, Houdini, Photoshop, etc).
  • Game engine exposure: some experience implementing assets or working with particle systems (like Niagara or Cascade) in game engines like Unreal Engine, Unity, or proprietary editors.
  • Collaborative mindset: comfortable receiving feedback, iterating on your work, and working alongside artists, designers, and engineers in a collaborative environment.
  • Problem‑solving spirit: a curious, analytical approach to troubleshooting VFX issues and working within the technology of our pipeline.
  • Passionate gamer: a genuine passion for playing and making games, with an interest in first‑person shooters and sci‑fi art styles.
  • Availability: must be available for a full‑time paid internship in the summer of 2027.
  • Student status: undergrad students who will be enrolled in an accredited degree program in the summer of 2027, slated to graduate no earlier than December 2027.
  • Work authorization: applicants must be legally authorized to work in the United States on a full‑time basis during the 12‑week internship; visa sponsorship is not available.
  • Resume note: please ensure that your graduation date is visible on your resume.

Benefits

  • Healthcare coverage
  • Mental well‑being support

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