Jobs · Washington

Senior Manager, Software Engineering, Platform Engineering - VALORANT

Riot Games · Mercer Island, WA · 1 mo ago
HybridFull-time

Responsibilities

  • Lead and grow a distributed organization of engineers and engineering managers across Los Angeles, Seattle, and Sydney
  • Define the technical and organizational strategy for VALORANT’s core services, build, release, live operations, and developer infrastructure ecosystem
  • Drive improvements to how VALORANT builds, validates, deploys, and operates Unreal game clients, dedicated servers, and backend services globally
  • Partner with Riot and Tencent engineering teams to improve reliability, release velocity, operational visibility, and developer workflows across regions
  • Establish technical direction across build infrastructure, release engineering, service orchestration, observability, and operational excellence practices
  • Influence cross-team architecture, engineering standards, and organizational decisions affecting VALORANT’s long-term scalability and live service reliability
  • Mentor engineering leaders and senior engineers while fostering a culture of ownership, accountability, collaboration, and continuous improvement

Requirements

  • 8+ years of professional software engineering experience, including experience building or operating large-scale external customer-facing backend systems, game services, or cloud platforms
  • 4+ years of engineering management experience leading engineers and engineering managers
  • Experience leading organizations responsible for live service infrastructure, release engineering, developer platforms, or operational systems at scale
  • Strong understanding of distributed systems, service reliability, deployment workflows, and operational excellence practices
  • Experience driving technical strategy and influencing architecture across multiple teams or organizations
  • Professional experience with cloud infrastructure and modern backend technologies such as Go, Java, C#, or similar

Qualifications

  • Experience supporting or shipping large-scale live games
  • Experience with Unreal Engine build, deployment, or development ecosystems
  • Experience leading or modernizing CI/CD, release engineering, or developer infrastructure platforms
  • Experience improving observability, reliability, and operational tooling for service-oriented architectures
  • Experience working within globally distributed engineering organizations

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