Platform Product Owner
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences delivered on every platform relevant to our audience through a variety of business models. Creativity, innovation, and efficiency guide us as we strive to create the highest quality, most captivating experiences for our consumers.
About the Role
We are looking for a Product Owner who will manage a platform of tools across the company and dive into complex problems and how we solve them with different technologies. We’re looking for a problem-solver who gets excited by the ambiguity of product discovery, loves talking directly to internal customers, and enjoys building the path forward rather than following one.
Responsibilities
- Own the problem, not just the solution:
- Conduct customer interviews with stakeholder teams to validate problem areas that will require prioritization.
- Distinguish between “feature requests” (output) and “problems to be solved” (outcome). You will have the authority to say “No” to areas that do not solve a validated problem.
- Utilize prioritization frameworks (e.g. RICE) to prioritize your backlog, ensuring we are working on the highest value items first.
- Master the Backlog and Workflow:
- Ruthlessly prioritize the backlog using data to say ‘no’ to low-value work.
- Write clear, concise user stories that focus on clear success criteria.
- Partner with the Tech Leads and tool vendors to push on innovative areas of products that deliver more value to our customers and scale our management of platforms.
- Bridge the Gap (Stakeholder Management):
- Act as the primary translator between leadership, our customers, and engineering teams.
- Communicate progress using a variety of modes, including Demos, Reviews, Presentations, and Writeups.
- Work with cross-functional teams to continuously deliver value and measure success.
- Participate in Agile ceremonies as the voice of the customer.
- How You Will Work:
- Outcome over Output: You won’t be measured by how many PRDs you write, but by metrics like Time-to-Value, Adoption, and Impact to the business.
- Data over Opinion: You will use data to validate hypotheses and ensure alignment even when opinions differ.
- Discovery over Assumption: We don’t hand you a roadmap. You build it by talking to your users and defining problems.
Requirements
- You can understand and validate pain-points with customers and get to the root cause of them to understand problems deeply. You are also able to push back gracefully when something is not a priority.
- You prefer running an experiment to prove a hypothesis with data points rather than writing a 50-page requirements document.
- You can manage expectations with senior leadership regarding timelines and cost, advocating for a “Roadmap of Problems” rather than a rigid “Gantt Chart of Features”.
- You thrive using tools like Jira, Slack, Confluence, and Miro to create structure and clarity without letting process get in the way of progress.
Qualifications
- 3+ years as a Product Owner, ideally for enterprise SaaS platforms (Slack, Atlassian, G-Suite, Figma, etc.).
- Experience with agile workflows (Scrum/Kanban).
- Experience applying prioritization frameworks (RICE, WSJF, etc).
- Familiarity with cloud infrastructure and APIs (SCIM Provisioning, AWS, GCP, Rest, etc.).
- Ability to write simple scripts and use AI tools to generate working prototypes to accelerate your work.
Nice to Have
- Bachelor’s degree in Computer Science, Information Technology, Business, or a related field.
- Familiarity with LLM Infrastructure and APIs (Gemini Enterprise, AWS Bedrock, etc.).
- Ability to read architecture diagrams and understand the difference between RAG and an AI Agent.
- Experience working with Enterprise SaaS vendors.
- Experience working in the video game industry is a plus.
Benefits
- Medical (HSA & FSA), dental, vision.
- 401(k) with company match.
- Employee stock purchase plan.
- Commuter benefits.
- In-house wellness program.
- Broad learning & development opportunities.
- Charitable giving platform with company match.
- Fitness allowance.
- Employee discount programs.
- Free games & events and stocked pantries.
Take-Two Interactive Software, Inc. is proud to be an equal opportunity employer, committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.