Jobs · Engineering

Manager, Software Engineering - Interaction Design

· Albany, New York Metropolitan Area · 1 mo ago
Engineering$258k–$376k/yrFull-time

About the role

The Interaction Design team is responsible for creating and maintaining the runtime APIs that support rich, high fidelity interactions and animations across our product suite. Our team's work is critical to ensuring products like Prototyping, Slides, and Smart Animate have the platform needed to empower customers to bring their designs to life in new and exciting ways. The team is also responsible for building new interaction and animation-based features. In this role, you'll lead the team that enables engineers at Figma to easily develop the next generation of interactive Figma features and products. This is a full time role that can be held from one of our US hubs or remotely in the United States.

What You'll Do

  • Build and execute on a long-term roadmap to improve the platform, features, and runtimes supporting interactive and animated experiences in Figma products like Prototyping and Slides
  • Hire, manage, support and develop a team of engineers, including staff level engineers
  • Partner with product and engineering leadership to set strategy, priorities, and mission for teams and projects
  • Roll up your sleeves as needed to get involved in the technical details of solving some of the most complex technical challenges at Figma
  • Establish trust within and across teams by creating accountability and a positive work environment in partnership with other leaders in the organization
  • Grow your career in an engaged and creative engineering community

Qualifications

  • 2+ years of experience managing and leading a high output engineering team
  • 5+ years of engineering experience working on complex systems with an emphasis on performance, reliability, quality, and extensibility
  • Demonstrated leadership skills in building a high-performing and highly engaged engineering team; including a proven track record of motivating, mentoring, and guiding senior engineers
  • Demonstrated ability to partner with internal product and development teams to build systems that solve their needs

Preferred skills

  • Experience building performant animation and interaction frameworks, tooling, and foundations
  • Deep knowledge of runtime environments and how they operate, including game, application, or browser engines
  • Experience with creative coding frameworks used for building interaction, animation, and time-based media experiences

At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you're excited about this role but your past experience doesn't align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.

Pay

If based in Figma's San Francisco or New York hub offices, this role has an annual base salary range of $258,000 - $376,000 USD. Job level and actual compensation will be decided based on factors including, but not limited to, individual qualifications objectively assessed during the interview process (including skills and prior relevant experience, potential impact, and scope of role), market demands, and specific work location. For roles that are available to be filled remotely, the pay range is localized according to employee work location by a factor of between 80% and 100% of range.

Benefits

  • Equity
  • Health, dental & vision
  • Retirement with company contribution
  • Parental leave & reproductive or family planning support
  • Mental health & wellness benefits
  • Generous PTO
  • Company recharge days
  • Learning & development stipend
  • Work from home stipend
  • Cell phone reimbursement
  • Sales incentive pay for most sales roles and an annual bonus plan for eligible non-sales roles

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