Graphics Software Engineer, Chrome Browser
About the role
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day.
Responsibilities
- Develop shaping and alignment APIs to support the latest designs.
- Collaborate with cross-functional design and engineering teams to build high-quality cross-platform graphics solutions.
- Triage and resolve system issues, and use AI to accelerate engineering productivity.
Requirements
- Bachelor’s degree or equivalent practical experience.
- 2 years of experience with software development in one or more graphics programming languages (e.g., C++, OpenGL), or 1 year of experience with an advanced degree.
- 1 year of experience with platform development experience (e.g., Android, Chrome on Mac/Win/Linux, Web, iOS).
Preferred qualifications
- Master's degree or PhD in Computer Science, or a related technical field.
- Experience with low-level graphics programming and vector graphics.
- Experience with low level CPU optimizations (e.g. SIMD).
- Experience with platform development across Android, Chrome (Mac and Linux), Web, or iOS.
- Familiarity with graphics APIs (e.g., SVG, Canvas2D, GPU apis, etc.).
Skills
Individual pay is determined by factors including job-related skills, experience, and relevant education or training. US: $147000 - $210000 (USD) + 15% bonus target + equity + benefits
Benefits
Learn more about benefits at Google.