Chief Product Officer
InGameJob.com · United States · 1 mo ago
RemoteRemoteMarketingFull-time
About the role
The Chief Product Officer will own the product function end‑to‑end for the gamedev business unit of a global ad‑tech group, driving strategy, execution, and growth of a portfolio of casual evergreen mobile games (puzzle, word, cards) while expanding into adjacent scalable genres.
Responsibilities
- Own the product function end‑to‑end – from portfolio strategy to day‑to‑day execution.
- Set, defend and evolve strategy across the in‑house portfolio together with the unit’s leadership: decide what to double down on, what to sunset, and what to greenlight next.
- Manage and hands‑on coach product owners (5 direct reports): challenge roadmaps together.
- Get personally into the data and the hypotheses – analyze metrics, review and test prototypes yourself, including light vibe‑coding of simple tests when useful.
- Build a structured hypothesis pipeline with clear prototyping standards, balancing quality and throughput.
- Coordinate with adjacent functions – monetization, marketing, data – run as separate departments within the unit.
- Take on strategic oversight of the external partner studio as part of full portfolio ownership over time.
- Champion practical AI adoption across the team – no‑code / vibe‑coding tools that let even non‑engineers build automations and speed up daily product work.
- Hire, develop and retain the product team as it grows.
- Report on product status and results to the unit’s leadership and, for major investment decisions, to the parent company’s board.
Requirements
- Proven track record as Head of Product / CPO / Product Lead in mobile evergreen games.
- Deep understanding of ad‑monetization economics: eCPM, ARPU/ARPDAU, retention curves, LTV, mediation/waterfall.
- Genuinely hands‑on with data – comfortable digging into the numbers yourself.
- Experience combining product and development leadership: understands dev processes, release cycles and prototyping well enough to run both without a separate Head of Development.
- AI literacy: practical, personal use of AI / no‑code / vibe‑coding tools to build automations and prototypes.
- Upper‑Intermediate English or higher.
- Entrepreneurial streak – own‑project or founder experience is a plus.
Skills
- Data analysis and hypothesis‑driven experimentation.
- Product strategy and portfolio management.
- Leadership and coaching of product teams.
- AI / no‑code tool adoption and automation.
- Ad‑monetization expertise (eCPM, ARPU, LTV, mediation).
- Strong communication in English.
Benefits
- Office‑based role in Barcelona (open‑space, kitchen with cooked lunches, parking, gym in the building, terrace, game room).
- Relocation package for candidate and family.
- Medical insurance.
- Meals and beverages at the office.
- Gym and language courses.
- Paid vacation and sick leave.
- 6‑month probation period.
- Full‑time staff position, fully official employment.
Schedule
8‑hour working day with flexible core hours.