UX/UI Video Game Designer
The Donovan's Venom 501c3 · Lilburn, GA · Today
Art & CreativeVolunteer
About the role
We are seeking a passionate and creative UX/UI Designer to design intuitive, engaging, and accessible user experiences for our game project.
Key Responsibilities:
- Create intuitive user flows, wireframes, and interactive prototypes for game menus, HUDs, and system interfaces.
- Create high-fidelity UI mockups aligned with the game’s artistic direction and mission.
- Ensure accessibility best practices (color contrast, readable typography, scalable UI, inclusive interaction design).
- Work closely with developers to ensure accurate implementation of UI assets within Unity.
- Conduct usability reviews and iterate designs based on feedback and testing.
- Develop and maintain UI style guides, component systems, and design documentation.
- Optimize user journeys to minimize friction and maximize clarity and engagement.
- Support player-facing systems such as settings, onboarding experiences, and accessibility menus through thoughtful UX design.
Qualifications
- Demonstrated experience in UX/UI design (portfolio required; game UI experience is a plus).
- Proficiency in Figma, Adobe XD, Sketch, or similar design tools.
- Strong understanding of user-centered design principles and interaction design.
- Knowledge of accessibility standards and inclusive design practices.
- Ability to create wireframes, prototypes, and scalable UI systems.
- Strong visual design skills (typography, hierarchy, layout, color theory).
- Comfortable collaborating within a remote, volunteer-based team.
- Passion for mission-driven, educational, or socially impactful projects is highly valued.