UX/Video Game Developer
GovCIO · Air Force Academy, CO · 1 wk ago
On-siteEngineering$122k/yrFull-time
Responsibilities
- Design immersive, high-fidelity user experiences and game-based interfaces that translate complex academic and operational content into intuitive, engaging, and mission-relevant digital environments.
- Apply AAA game design principles to defense and training systems, ensuring that learning objectives are embedded within compelling gameplay mechanics, user interfaces, and progression systems that enhance retention and reduce training friction.
- Develop intuitive, immersive interfaces using modern design tools and real-time game engines such as Unreal Engine and Unity.
- Translate academic curricula and operational doctrine into engaging instructional game loops, progression systems, and feedback mechanisms.
- Design gamified learning experiences that map complex non-game content into intuitive dashboards and user workflows.
- Collaborate with instructional designers, developers, and government stakeholders to align gameplay systems with training and educational outcomes.
- Advise on player engagement strategies, usability improvements, and long-term system usability across multi-year deployments.
Qualifications
- Demonstrated ability to design AAA-level UX/UI systems consistent with major commercial video game standards.
- Experience using industry-standard design tools such as Figma, Adobe XD, or Sketch.
- Proficiency prototyping and implementing UX/UI within game engines such as Unreal Engine or Unity.
- Ability to translate academic or operational material into gamified learning systems and intuitive interfaces.
- Experience designing instructional game loops, progression systems, and feedback-driven learning mechanics.
- Bachelor’s degree in Human-Computer Interaction, Game Design, Graphic Design, or a related field (or equivalent experience).
Preferred Skills And Experience
- Recent (within the last five years) experience in a Lead or Senior Game Designer or UX role on a shipped AAA commercial title.
- Experience with live service or Games-as-a-Service (GaaS) models and long-term player engagement systems.
- Understanding of player psychology, behavioral design, and motivational systems to enhance engagement and reduce user fatigue.
- Experience applying gamification principles to education, training, or simulation environments.
- Familiarity with defense, military training systems, or large-scale instructional platforms.
- Strong portfolio demonstrating shipped products, interactive prototypes, or game-based UX systems.
Pay
USD $122,000.00 - USD $140,000.00 /Yr.