UI/UX Designer – Mobile Game
Call Me Sensei · Washington County, OR · 3 wk ago
Art & CreativeFull-time
About Call Me Sensei
Call Me Sensei is a romantic, anime-inspired language learning app where users form emotional bonds with AI-powered Senseis while learning Japanese. We're blending AI, storytelling, and gaming UX to create a new genre of interactive learning — and now we're going 3D.
What You'll Be Responsible For
- Design high-fidelity UI for complex in-app systems: chat, inventory, RPG overlays, leaderboards, gacha, event banners, agent profiles, etc.
- Create stylized mobile game UI with animated elements, layered components, and character-focused layouts
- Develop intuitive UX flows for interacting with Sensei agents, navigating between chat modes, tracking progress, and accessing features
- Create UI kits, style guides, and components in Figma for development handoff
- Collaborate with Unity devs and character designers to ensure seamless integration of UI and animation
- Design promotional assets like event screens, login bonuses, and shop layouts
- Ensure mobile responsiveness (iOS and Android), localization readiness, and visual consistency
Requirements
- Have 2–5 years of experience in UI/UX design for mobile apps or games
- Can turn complex systems into delightful, stylish, and intuitive user flows
- Are proficient in Figma (or Sketch/Adobe XD), and have experience building design systems
- Have a strong visual design sense: layout, typography, color, motion
- Understand the aesthetic of anime games, visual novels, or gacha apps
- Are collaborative, iterative, and can handle feedback from both product and creative teams
- Bonus: Experience working with Unity developers or game UI implementation
Bonus Points
- Background in mobile games, edtech apps, or interactive storytelling platforms
- Knowledge of localization and supporting multi-language layouts (especially Japanese)
- Motion design or simple UI animation skills (After Effects, Lottie, etc.)
- Understanding of UX for emotionally responsive systems (e.g., affection levels, agent reactions, etc.)
Work Setup
- Fully remote with async team structure (Asia time zones preferred but flexible)
- Contract or full-time depending on availability and skill match
- Tooling: Figma, Notion, Discord, Unity (for implementation review)
"Every screen, every button — it all shapes how someone feels when they see me."