UI/UX Designer
Jobgether · United States · Yesterday
RemoteRemoteArt & CreativeContract
Accountabilities
- Create high-quality user experiences and visual interfaces that enhance player engagement and support successful game development projects.
- Design intuitive and visually appealing game interfaces, UX flows, and interaction systems from concept to final implementation.
- Create wireframes, user flows, prototypes, and high-fidelity mockups that translate gameplay concepts into effective player experiences.
- Develop in-game UI elements, including HUDs, menus, pop-ups, icons, and other interface components.
- Collaborate closely with Art Directors, Game Designers, Producers, and other stakeholders to align UI/UX solutions with gameplay objectives.
- Ensure visual consistency across game interfaces by applying strong principles of composition, typography, color theory, and hierarchy.
- Adapt designs for mobile platforms while considering usability, accessibility, and different screen layouts.
- Iterate on designs based on feedback, usability insights, player behavior data, and performance metrics.
- Contribute creative ideas to improve the overall visual identity and feel of game projects.
Requirements
- Skilled UI/UX Designer with professional experience in game design and a strong understanding of mobile user experiences, visual design principles, and player-focused workflows.
- 3+ years of experience in UI/UX design for games, with experience at a middle or senior level.
- Strong portfolio demonstrating experience with released commercial game projects.
- Solid understanding of mobile UI/UX principles, usability, interaction design, and responsive layout adaptation.
- Strong visual design skills, including composition, color theory, typography, and visual hierarchy.
- Experience designing complete interfaces, from initial concepts and wireframes to polished final assets.
- Hands-on experience with design tools such as Photoshop, Figma, Illustrator, or similar software.
- Experience creating game-specific UI elements such as menus, HUDs, icons, and interactive components.
- Strong attention to detail and ability to balance creativity with usability.
- Upper-intermediate English level or higher.
- Passion for games and interest in the gaming industry.
- Experience analyzing game metrics, usability testing results, free-to-play mechanics, or player behavior is a plus.
Benefits
- Fully remote position, allowing you to work from anywhere in the world.
- Flexible working hours designed to support autonomy and work-life balance.
- Opportunity to contribute to games played by millions of users globally.
- Collaborative and supportive environment built on trust, respect, and continuous improvement.
- Opportunity for professional development and career growth within an experienced creative team.
- 3-month contract with the possibility of extension.
- Supportive team culture with a strong focus on collaboration and care.