Jobs · Engineering · Texas

Staff Bazel Engineer

Apptronik · Austin, TX · 1 mo ago
EngineeringFull-time

About the role

We are looking for a Staff Bazel Engineer to build and scale the systems that power how our software is built, tested, and delivered. Our robotics platform spans multiple languages, platforms, and hardware targets. In this role, you will own and evolve our Bazel-based build infrastructure, enabling fast, reliable, and reproducible builds across a complex system. You’ll partner closely with software, platform, and robotics teams to ensure our build systems keep pace with rapid development and real-world deployment.

Responsibilities

  • Own and evolve the Bazel build system across a multi-language robotics codebase
  • Design and implement scalable build infrastructure, including remote caching and remote execution
  • Develop and maintain Starlark rules, macros, and toolchains
  • Optimize build and test performance across local development and CI environments
  • Troubleshoot and resolve build failures, flaky tests, and dependency issues
  • Improve developer workflows both locally and on hardware to reduce friction in build and integration processes
  • Partner with engineering teams to onboard services and components to Bazel
  • Support and enhance CI/CD pipelines to ensure reliable and efficient releases
  • Establish and promote best practices for hermetic and reproducible builds
  • Collaborate and mentor other engineers on the team

Requirements

  • Deep expertise and a proven track record of architecting, implementing, and maintaining Bazel build systems at scale in production environments
  • Mastery of build systems, dependency management, and CI/CD pipelines and developer tooling with the ability to define the long-term strategic vision for the build infrastructure
  • Extensive experience designing, developing, and maintaining complex Starlark rules, macros, and toolchains to support diverse language ecosystems
  • Proficiency in one or more core programming languages (e.g., C++, Python, Go, Java)
  • Demonstrated ability to drive significant improvements in build and test performance, reliability, and developer efficiency across a large, multi-platform codebase
  • Exceptional troubleshooting and diagnostic skills to solve challenging and non-obvious issues within complex, distributed build environments
  • Strong technical leadership and influence skills, capable of driving alignment and adoption of best practices across multiple cross-functional engineering teams and actively mentoring junior and senior engineers
  • Bachelor’s degree (or equivalent experience) in Computer Science, Computer Engineering, or a related field
  • At least 8+ years of experience in software engineering, build systems, or developer infrastructure, including hands-on experience with Bazel

Preferred Qualifications

  • Experience with remote execution systems (e.g., Bazel RBE, Buildbarn, BuildFarm)
  • Familiarity with robotics systems, embedded software, or hardware/software integration
  • Experience with containerized environments (Docker, Kubernetes)
  • Knowledge of hermetic builds and reproducible systems

Physical Requirements

  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate

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