Solutions Architect, Physical AI and Omniverse
NVIDIA AI · Santa Clara, CA · 6 days ago
EngineeringFull-time
About the role
This position will establish DSX Sim as a shared, simulation-ready decision layer for AI factory creation! We also provide partners with actionable methods to embed accelerated rendering, physics, storage, streaming, and user interface capabilities into their applications.
Responsibilities
- Assist independent software vendors, ecosystem partners, and lighthouse customers in assessing and adopting technologies within DSX Sim, and Omniverse libraries.
- Architect and demonstrate simulation workflows that help customers build, validate, optimize, and operationalize AI factory digital twins.
- Collaborate with partners to build and validate simulation-ready asset pipelines using OpenUSD, SimReady specifications, engineering data, multi-physics simulation, and operational inputs.
- Drive incorporation of Omniverse libraries (ovRTX, ovPhysx, ovStorage, usd-agents, etc) into partner applications, services, and enterprise workflows.
- Develop reusable reference architectures, demonstrations, sample workflows, benchmarks, and proof-of-concept evaluations that address customer challenges.
- Translate technical and business requirements into clear solution plans while coordinating with sales, product engineering, developer relations, and partner teams to resolve blockers and advance adoption.
- Gather field insights, advocate for partner needs, and contribute technical mentorship that improves product direction, enablement resources, and team execution.
Requirements
- Bachelor’s degree in computer science, engineering, or a related technical field, or equivalent experience.
- 2+ years of relevant engineering, technical sales, or solution architecture experience; candidates considered for the higher level typically bring 5+ years of related experience.
- A solid base in one or more relevant areas, such as computer graphics, physically based rendering, physics simulation, engineering simulation, digital twins, or accelerated computing.
- Practical understanding of three-dimensional workflows and asset pipelines through OpenUSD or similar scene-description, modeling, and data-interchange technologies.
- Experience programming in Python and a higher-level language such as C, C++, or Java.
- Hands-on success developing technical prototypes, setting up evaluations, benchmarking solutions, or supporting customer implementations of external libraries.
- Ability to manage technical relationships, explain sophisticated concepts clearly, and work closely with developers at external software companies, NVIDIA partners, and internal collaborators.
Qualifications
- OpenUSD certification or substantial hands-on work with OpenUSD composition, schemas, validation, optimization, or asset-pipeline development.
- Background crafting digital twins or simulation workflows for AI factories, data centers, architecture and engineering, industrial systems, or other complex physical environments.
- Knowledge of high-performance rendering techniques, physics, and simulation technologies such as NVIDIA RTX, PhysX, CUDA, multi-physics solvers, or AI surrogate models.
- Success enabling partner solutions or building workflows such as computer-aided-design conversion, synthetic data generation, defect detection, neural reconstruction, or simulation-ready asset creation.
Skills
- Strong problem-solving and analytical skills.
- Excellent communication and collaboration skills.
- Ability to work independently and as part of a team.
- Proficiency in Python and C/C++/Java.
Benefits
- Competitive base salary ranging from $124,000 to $195,500 for Level 2, and $152,000 to $241,500 for Level 3.
- Equity and comprehensive benefits package.
Pay
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.
Schedule
The schedule for this role is full-time.