Jobs · Engineering · Washington

Senior System Software Engineer - Neural Graphics SDKs

NVIDIA · Redmond, WA · 1 wk ago
EngineeringFull-time

About the role

NVIDIA is seeking a System Engineer to join our team in building the Omniverse NuRec SDK. This role involves developing and maintaining NVIDIA's software ecosystem for neural graphics, including key open-source projects like GSplat. The successful candidate will work with a vibrant community of developers who aim to bridge the gap between the real world and simulations.

Responsibilities

  • Implement, validate, release, and maintain SDKs, APIs, and libraries for Neural Reconstruction, including key open-source projects like GSplat.
  • Influence software architecture, validation strategies, and technical roadmaps to ensure outstanding usability for our developers across various fields, from research to large-scale production use.

Requirements

  • Master's of Science in Computer Science or Electrical Engineering or equivalent experience.
  • 5+ years of practical experience in developing and maintaining developer-focused, production-grade software for computer graphics or computer vision (e.g., game engines, rendering software).
  • Proficiency with Python and C++.
  • Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization, release).
  • Experience developing high-performance distributed systems (micro-services, Kubernetes).
  • Strong written, visual, and verbal communication skills to present architectural challenges, trade-offs, and alternatives.
  • Curiosity and drive to learn new technologies and partner across teams and functions.

Qualifications

  • Strong fundamentals in real-time graphics or other performance-critical domains.
  • Experience in GPU-accelerated software with CUDA, Slang, or other shading languages (GLSL, HLSL, Metal) for low-latency, high-throughput applications.
  • Algorithmic expertise in neural reconstruction (NERFs, Gaussian Splats).
  • History of multidisciplinary creativity and innovation around software engineering in multiple problem domains.

Benefits

The base salary for this position ranges from $184,000 to $287,500 for Level 4, and from $224,000 to $356,500 for Level 5. Additionally, you will be eligible for equity and benefits.

Pay

Base salary is determined based on location, experience, and the pay of employees in similar positions.

Schedule

The schedule is flexible to accommodate the needs of the role and the individual.

Skills

Strong fundamentals in real-time graphics or other performance-critical domains.

Benefits

Equity and benefits are provided as part of the compensation package.

Application Instructions

Applications for this job will be accepted at least until May 2, 2026.

Contact Information

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. For more information, please visit our website or contact us directly.

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