Roblox Environmental Artist
Sawhorse Productions is a Los Angeles-based, award-winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi, and Alo to deliver innovative multi-platform content. Our culture fosters collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
About the role
We're looking for a detail-oriented and creative Roblox Environmental Artist to help craft immersive 3D worlds for platform-leading UGC games. This freelance role is ideal for someone passionate about world-building, experienced with Roblox Studio, and excited to design visually compelling environments that enhance gameplay and storytelling. The position operates during PST core hours (Monday–Friday, 9:00 AM – 6:00 PM) and can be based in the Los Angeles office or remote.
Responsibilities
- Conceptualize and design visually rich 3D environments that align with the game's aesthetic and narrative goals.
- Create immersive, seamless game worlds with strong environmental storytelling and cohesive gameplay flow.
- Collaborate with our 3D team to build landscapes, props, structures, and environmental assets optimized for Roblox.
- Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency.
- Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and gameplay interaction.
- Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into creative output.
- Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.
Requirements
- 4+ years in 3D environment design, with a strong portfolio showing completed Roblox projects.
- Proficient with Roblox Studio and building workflows, including optimization techniques (StreamingEnabled, low-poly design, etc.).
- Skilled in tools like Blender, Maya, or equivalent software—must be able to export FBX files compatible with Roblox.
- Solid grasp of lighting, composition, and layout, with the ability to troubleshoot integration or performance issues.
- Understands how visual design impacts player experience and gameplay flow.
- Strong verbal and written communicator, comfortable presenting in meetings and collaborating in cross-functional teams.
Nice to Have
- Experience with Substance Painter or Designer for texture work.
- Familiarity with lighting techniques for cinematic environments.
- Knowledge of avatar rigging or custom character controllers in Roblox.
- Prior experience creating plugins or custom tools for Roblox development.
- Understanding of additional engines like Unity or Unreal.
Benefits
- Compensation: $30 – $45 per hour.