Jobs · Art & Creative · California

Environment Artist

Naughty Dog · Santa Monica, CA · 2 wk ago
Art & CreativeFull-time

About the role

This position is for temporary engagement through our staffing partner YOH Enterprise Solutions. Candidates must be authorized to work in the United States for this position. This is a hybrid/onsite position.

Responsibilities

  • Create models and assemble scenes across a variety of subject matter
  • Troubleshoot and maintain levels to stay in frame rate, memory, and design spec
  • Act as point of contact to achieve design and art direction goals as it pertains to building game art
  • Additional responsibilities may be assigned as needed

Requirements

  • 3+ years experience modeling high quality environments for games
  • Collaborative mindset while working closely with other departments to find and propose solutions for the betterment of the game
  • Strong art sensibilities related to color, composition and scale
  • Strong artistic ability to visualize entire levels and detail with minimal concept art and direction
  • Self-motivated - can execute the vision for the level until completion in a timely and efficient manner
  • Foundational understanding of modeling as demonstrated by the ability to create high quality architecture and organic models
  • Strong polygonal modeling skills- able to generate clean and efficient models
  • Great team-player—willing to seek help and feedback from others and give it in return. Being extremely proactive in sharing info and assets. Open to direction and iteration. Able to meet schedules, be flexible and proactive, communicating evolving project needs
  • Strong technical ability to manage assets to fit memory and performance considerations
  • Proficiency using Maya, or equivalent software

Skills

  • 3+ years experience modeling high quality environments for games
  • Collaborative mindset while working closely with other departments to find and propose solutions for the betterment of the game
  • Strong art sensibilities related to color, composition and scale
  • Strong artistic ability to visualize entire levels and detail with minimal concept art and direction
  • Self-motivated - can execute the vision for the level until completion in a timely and efficient manner
  • Foundational understanding of modeling as demonstrated by the ability to create high quality architecture and organic models
  • Strong polygonal modeling skills- able to generate clean and efficient models
  • Great team-player—willing to seek help and feedback from others and give it in return. Being extremely proactive in sharing info and assets. Open to direction and iteration. Able to meet schedules, be flexible and proactive, communicating evolving project needs
  • Strong technical ability to manage assets to fit memory and performance considerations
  • Proficiency using Maya, or equivalent software

Benefits

  • Medical
  • Dental
  • Vision

Pay

The estimated base pay range for this role is $120,600—$150,700 USD.

Schedule

This is a hybrid/onsite position.

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