Jobs · Marketing · Washington

Publishing Producer

2K · Seattle, WA · 2 wk ago
HybridMarketing$109k–$160k/yrFull-time

About the role

2K is seeking an experienced and strategic Publishing Producer to join our Core Games Publishing team. The role involves collaboration with Gearbox and internal publishing groups to support milestone delivery, cross-functional alignment, and operational execution across one or more high-profile AAA projects. Reporting to a Senior Producer or Lead Producer, the Producer will guide the delivery of features and milestones in a timely manner and to a high degree of quality.

Responsibilities

  • Contribute to product strategy and execution through knowledge of the game development process, identifying opportunities for innovation in established workflows and in the delivery of product quality or features.
  • Support milestone planning and delivery by collaborating with development and publishing partners to ensure the right information flows to the right people at the right time. Balance scope, schedule, and cost tradeoffs to support delivery outcomes; understand resource tradeoffs and downstream impacts, escalating risk appropriately.
  • Manage execution for defined features, workstreams, or a product. Contribute to product planning to balance the competing priorities of quality, time, and cost. Advise leadership on project risks and opportunities. Resolve daily operational and development challenges, propose mitigation strategies, and coordinate across functions to ensure milestone success.
  • Develop strong working relationships with studio and publishing peers. Align multiple disciplines around shared goals; ensure coordination across workstreams and surface gaps or misalignments.
  • Craft clear, concise updates for stakeholders at all levels. Support the creation of decks, reports, and milestone documentation that guides decisions and supports transparency. Build alignment across development and publishing teams through structured communication.
  • Advocate for the player experience in planning and tradeoffs during all stages of development. Work closely with Research, Community, Data Science, and Product Management teams to ensure player impact is consistently represented in feature prioritization and execution decisions. Maintain awareness of player sentiment and expectations throughout the lifecycle of the product, ensuring design intent meets player needs.
  • Maintain a high bar for quality across all deliverables, from milestone builds to final polish. Proactively track quality risks, increase visibility across teams, and support prioritization efforts to deliver the resolution of known issues. Ensure the game delivers a consistently engaging and stable player experience across platforms and releases.

Requirements

  • 3–5+ years of experience in game production, publishing production, product management, or related roles, with exposure to full game lifecycles including post-launch operations.
  • Hands-on experience with live service games or ongoing content production.
  • Comfort with distributed development, including studios in different time zones or regions.
  • Experience working cross-functionally with development teams and internal publishing groups (e.g., Marketing, Commercial, QA, Research).
  • Proven ability to manage schedules, deliverables, and communications across multiple teams and stakeholders.
  • Comfort with ambiguity and strong instincts for risk spotting and issue triage.
  • A proactive mindset: you spot gaps, ask questions, and collaborate to improve how things get done.
  • Tailored communication skills, including the ability to write clearly, lead meetings, and create documentation that builds alignment and action.
  • Experience building trust and alignment across a wide range of partners—developers and publishing functions alike—through thoughtful communication and a player-first mindset.
  • Deep passion for games and a keen ability to articulate what makes a quality AAA game in a given genre.

Qualifications

  • Ready to contribute hands-on and eager to help out wherever needed.
  • Experience managing feature budgets or financial workflows.

Skills

  • Experience with AAA development is preferred.
  • Comfortable using research and analytics, applying data to inform product outcomes.
  • Experience in producing systems-based game development is a plus.
  • A self-motivated, lifelong learner who recognizes the games industry is always evolving; the only constant is change.

Benefits

Equal opportunity employer. 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing, only use 2K.com accounts.

Pay

The pay range for this position in California and Washington at the start of employment is expected to be between $108,900 and $160,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.

Contact

If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

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