Jobs · Art & Creative · Wisconsin

Principal Technical Artist - Tools (Apex Legends)

Respawn Entertainment · Madison, WI · 2 wk ago
HybridArt & Creative$165k–$256k/yrFull-time

Locations

  • Los Angeles - Chatsworth, California, United States of America
  • Madison, Wisconsin, United States of America

Role ID

213480

Worker Type

Regular Employee

Studio/Department

EA Studios - Respawn

Work Model

Hybrid

Core Roles and Responsibilities

  • Collaboration
    • Meet with end-users regularly to discuss challenges and identify opportunities.
    • Educate the team how to leverage and use the system, set best practices and encourage adoption.
    • Build and drive multi-disciplinary coalitions to go after solutions across organizational boundaries
  • Pipeline and Tool Development
    • Design, build and maintain art pipelines, custom tools
    • Automate the testing and validation of workflows
    • Optimize slow processes and procedures
  • Technical Support
    • Learn proprietary systems and be able to make them accessible to others
    • Troubleshoot unknown issues and be on the front line of problem solving sticky situations
  • Asset Management
    • Help teams transition content from old to newer workflows and when needed, automate adapting the content to meet new requirements

Qualifications

  • 8+ years of professional game development experience
  • Expertise in designing and implementing tools and workflows from upstream content creation applications all the way to runtime
  • High level of proficiency with programming in DCC (python, mel, C#) or similar languages and UI frameworks (Qt)
  • Familiar with third party software we use to make content (Autodesk Maya, Adobe’s Creative Cloud suite)
  • Interest in content creation workflows, techniques and innovation
  • Has built a large workflow/tool and supported it through the ship of a title (or season)

COMPENSATION AND BENEFITS

  • PAY RANGES
    • * California (depending on location e.g. Los Angeles vs. San Francisco)
    • $165,000 - $256,000 USD
  • PAY IS JUST ONE PART OF THE OVERALL COMPENSATION AT EA.
  • In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

  • We are proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity.
  • We empower you to do great work and pursue opportunities for growth.
  • We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.
  • Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Post To

  • External careers site
  • Internal careers site

Similar jobs