Jobs · Art & Creative · California

MoCap and VO Line Producer

Absurd Ventures · Santa Monica, CA · 2 days ago
On-siteArt & Creative$90k–$120k/yrFull-time

Core Responsibilities

  • Lead scheduling and coordination of VO and performance capture shoots, including talent, studio bookings, vendors, and internal stakeholders.
  • Support day-to-day production for video game projects, contributing to planning, tracking, and delivery of assets across multiple teams.
  • Build and maintain detailed production schedules, task tracking, and milestone plans.
  • Partner closely with Narrative, Audio, Animation, Performance Capture, and Cinematics teams to align creative goals with production realities.
  • Prepare shoot schedules, call sheets, agendas, and supporting documentation for recording and capture sessions.
  • Cook up and maintain detailed production schedules, task tracking, and milestone plans.
  • Coordinate with Production team to track deliverables before, during, and after VO and performance capture shoots to ensure assets are captured, processed, and delivered on schedule.
  • Identify risks, dependencies, and bottlenecks, escalating issues and proposing solutions proactively.
  • Facilitate clear communication between central production and discipline leads to keep teams aligned.
  • Maintain accurate documentation, reports, and status updates for leadership and project stakeholders.
  • Prepare and format scripts prior to VO recording or performance capture shoots.
  • Process and track SAG talent payments in coordination with accounting department.
  • Support the marketing team for any VO recording required, audio mixes for marketing assets.

Core Qualifications

  • 5+ years of production experience in TV, film or video game industries.
  • Proven experience scheduling and managing shoots and VO recording.
  • Excellent organizational and time-management skills, with the ability to juggle multiple priorities.
  • Strong communication skills and confidence working with creative, technical, and external partners.
  • Experience working within SAG talent guidelines.
  • Experience with production tracking tools (e.g., ShotGrid, Jira, Confluence, Excel, etc.).
  • Ability to remain calm, solutions-oriented, and detail-focused in fast-moving production environments.
  • Plus if experience working on AAA or large-scale game productions.
  • Understanding of video game development pipelines and cross-discipline workflows.
  • Familiarity with performance capture pipelines, union talent considerations, or external capture vendors.
  • Experience supporting multiple projects from a central production or shared services team.
  • Background in audio, narrative, animation, or cinematics production.

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