Level Designer
Ludaxis.io · United States · 2 wk ago
RemoteRemoteArt & CreativeFull-time
Responsibilities
- Author levels and difficulty/pacing curves
- Design onboarding that teaches through play, not text
- Tune near-miss pacing and dynamic difficulty
- Use playtest data to iterate level-by-level
Requirements
- Experience designing levels for puzzle or casual games
- Intuition for difficulty curves and player psychology
- Data-literate — reads win-rate and churn signals
- Detail-obsessed about pacing and readability