Jobs · Art & Creative

Lead VFX Artist

Turtle Rock Studios · Irvine, CA · 1 wk ago
RemoteRemoteArt & Creative$135k–$165k/yrFull-time

Responsibilities

  • Lead the VFX team: maintain consistency across the department providing direction and feedback, ensuring all team members understand their role in the department and know what is expected of them
  • Lead team meetings and relay important studio information when required
  • Work closely with department manager to provide mentorship and coaching for VFX team members including but not limited to: 1:1s, career development, performance evaluations, and goal setting
  • Guide the creative process; drive the concept process for game effects
  • Bring in-progress and prototype effects to completion
  • Work with the Art Directors and art teams to ensure artistic unity across the game
  • Create real-time visual effects to enhance environments, characters, and combat
  • Work with designers, engineers, and other artists in creating strong moment-to-moment gameplay
  • Collaborate with other team members to ensure that assets fall within set parameters in regards to performance, best practices, and art style
  • Playtest with both the studio and the VFX team to review and iterate VFX

Requirements

  • 7+ years game experience in creating effects in game development with one or more shipped titles on multiple platforms
  • Strong portfolio demonstrating expertise in creating real-time effects
  • Self-driven, strong communication skills, and a positive attitude
  • Able to problem-solve and prioritize issues while working with a team
  • Experience with creating compelling, real-time effects using Photoshop, Maya, and/or in-game effects systems
  • Knowledgeable of 3D graphics, particle systems, physics, etc.
  • Experience in UE5
  • Keen production sensibilities, ability to collaborate on timelines and communicate with Production and team members on task duration and prioritization
  • Strong leadership, mentoring, and teaching skills
  • Strong ability to interpret and adapt to general and flexible direction. Can thrive in a highly collaborative, team-oriented environment
  • Proficient in Maya, 3ds Max, or Blender

Preferences

  • Shipped one or more major titles on current generation/PC platforms as a Senior VFX artist
  • Previous leadership experience preferred, or senior/principal role in games environments
  • Experience working with shaders and materials
  • Familiarity with asset tracking and issue tracking tools such as Perforce and JIRA
  • Passion for games

Benefits

  • 100% Medical, Dental, Vision Coverage for you and your family
  • Retail Savings Plan Matching
  • Career Improvement Plan
  • Flexible Work Arrangements - In-House, Hybrid, and Remote
  • Generous Time Off Policy
  • Company Events - In-Person + Virtual Events
  • Fully Stocked Kitchen + Sponsored Food Trucks

Pay

The estimated base pay range for this role is: $135,000 - $165,000 USD

Schedule

Flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America

Similar jobs

Lead VFX Artist

Ember LabOrange, CA· 1 wk ago
Art & Creative$130k–$170k/yr

VFX Artist

ScattermeshHerndon, VA· 3 wk ago
Art & Creativeapply on scattermesh.applytojob.com

Senior VFX Artist

2KFrisco, TX· 1 wk ago
RemoteArt & Creativeapply on job-boards.greenhouse.io

Senior VFX Artist

Absurd VenturesSan Rafael, CA· 1 mo ago
Art & Creative$145k–$180k/yrapply on grnh.se

Contract VFX Artist

Mob EntertainmentUnited States· 2 wk ago
RemoteArt & Creative$37–$54/hrapply on job-boards.greenhouse.io