Senior VFX Artist
2K · Frisco, TX · 1 wk ago
RemoteRemoteArt & CreativeFull-time
Responsibilities
- Work with the visual effects team to create impressive real-time particle systems.
- Build elegant materials in Unreal Engine 5 for particle systems and world geometry.
- Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or Embergen.
- Produce basic 3D models, UV mapping, and simple animations when necessary.
- Meet style and quality targets established by the Art Director.
- Work closely with the Technical Art Director and Lead Artist to understand and, if necessary, establish production processes that consider the technical constraints of the game.
- Participate in meetings to discuss the implementation of visual effects with the goal of conveying gameplay concepts and meeting our aesthetic objectives.
Qualifications
- 6+ years of experience as a VFX Artist in the video game industry.
- Shipped at least 2 multiplatform titles.
- Experience with Unreal and Houdini.
- Experience with 3DS Max (or Maya), Substance Designer, and Photoshop.
- Ability to collaborate within a multidisciplinary team.
- Curiosity and a desire to improve our methods.
- Demonstrated ability to solve complex problems.
- Demonstrable mastery of artistic concepts and common practices.
- Knowledge of the limitations of console games with fixed technical specifications.
- Good understanding of the general art pipeline in a game studio.
- Understanding of individual impact on performance in relation to the project's frame rate objectives.
- Enthusiastic, positive, and team-oriented attitude.