Contract VFX Artist
Mob Entertainment · United States · 2 wk ago
RemoteRemoteArt & Creative$37–$54/hrContract
What You’ll Do
- Create high-quality real-time VFX for gameplay, environments, and cinematics (particles, shaders, lighting effects, etc.)
- Design and implement effects that enhance player feedback, readability, and emotional impact
- Work within Unreal Engine (Niagara preferred) to build, iterate, and polish effects
- Collaborate with art direction to ensure consistency with the game’s visual style and tone
- Partner with designers to support gameplay clarity and moment-to-moment feedback
- Optimize VFX for performance, memory, and scalability across target platforms
- Iterate quickly based on feedback and production needs
- Maintain clean organization and documentation of VFX assets
What We’re Looking For
- 3+ years of experience creating real-time VFX for games
- Strong portfolio demonstrating high-quality, stylized, and/or atmospheric effects
- Experience with Unreal Engine (Niagara strongly preferred) or similar real-time engines
- Solid understanding of shaders, materials, and particle systems
- Able to balance visual quality with performance constraints
- Strong collaboration and communication skills
- Able to work independently and deliver assets on schedule in a contract environment
Nice to Have
- Experience working on horror or atmospheric games
- Knowledge of Houdini or procedural VFX workflows
- Basic scripting or technical art experience
- Experience shipping at least one game title
- Familiarity with console and multi-platform optimization