VFX Artist
Vision
Creston Games is an independent game studio driven by a simple goal; creating games that offer something genuinely new. We believe that memorable experiences come from bold ideas, thoughtful execution, and a willingness to challenge established genre conventions rather than follow them. Our team brings together developers from different backgrounds who share a passion for craftsmanship and creative ownership. We value deep work, autonomy, and collaboration, giving every team member the opportunity to have a meaningful impact on the projects they help build. Rather than relying on formulas or chasing trends, we focus on designing experiences that feel distinctive, intentional, and memorable.
Job Description
This is a revenue share position, compensation will be based on revenue sharing, rather than an upfront salary.
Key Responsibilities
- Create high-quality real-time visual effects for gameplay, environments, UI, and interactive systems.
- Create stylized particle effects, environmental effects, and gameplay feedback that enhance the player experience.
- Collaborate closely with Designers and Programmers to ensure VFX support gameplay readability and responsiveness.
- Optimize visual effects for real-time performance while maintaining artistic quality.
- Develop reusable VFX assets and workflows that support efficient production.
- Iterate on effects based on gameplay needs, playtesting, and team feedback.
- Help establish the project's visual effects style and quality standards.
Qualifications
- Proven experience as a VFX Artist in games or other real-time industries.
- Strong portfolio demonstrating high-quality real-time visual effects.
- Proficiency with Unity's VFX tools, particle systems, and shader-based effect creation.
- Strong understanding of timing, motion, color, composition, and visual communication.
- Experience balancing artistic quality with real-time performance constraints.
- Understanding of gameplay readability and player feedback through visual effects.
- Ability to work independently in a remote and asynchronous development environment.
Nice to Have
- Experience creating stylized visual effects.
- Familiarity with Shader Graph and custom shader workflows.
- Experience with Unity VFX Graph and Particle System.
- Basic scripting knowledge (C#) for VFX implementation.
- Previous experience on shipped PC or Console titles.
What We Offer
- A key role in shaping the visual impact and feel of an ambitious game project.
- A culture that respects deep work, avoiding unnecessary meetings and bureaucracy.
- The opportunity to define the visual effects style of a new IP from the ground up.
- A core role where you earn a direct share of the game's revenue, ensuring your contribution is reflected in the project's success.