Jobs · Art & Creative

Lead 3D Environment Artist

Eleventh Hour Games · United States · 2 wk ago
RemoteRemoteArt & CreativeFull-time

Responsibilities

  • Drive the environment art vision and quality bar while remaining highly hands-on as an individual contributor
  • Build large-scale environments, vistas, and cinematic spaces with strong composition, readability, and mood
  • Establish and execute landscape and terrain creation workflows, including landscape materials and advanced material setups
  • Leverage procedural content workflows to accelerate world building while maintaining artistic control and consistency
  • Create and facilitate project schedules; define resource needs, workflows, and milestones in collaboration with production
  • Identify project and team risks through regular monitoring of production status, team morale, and communication channels; execute early interventions and preventative measures
  • Document, communicate, administer, and refine art production processes; identify opportunities for improvement and execute solutions with the team
  • Provide clear feedback, mentorship, and guidance to environment artists; support hiring and team growth over time

Qualifications

  • 5+ years of industry experience in environment art, including experience in a senior/lead capacity
  • Demonstrable experience shipping games or live products, ideally involving large-scale environments or open/streamed worlds
  • Experience with modern real-time environment workflows in a leading game engine (large-world streaming, terrain systems, real-time lighting, and performance optimization)
  • Deep experience with landscape/terrain workflows and landscape materials, including complex material setups
  • Proven experience with procedural content workflows used in production (procedural placement, rule-based generation, or scalable world-building tools)
  • Grasp of real-time lighting fundamentals, even if not the dedicated lighting artist
  • Experience building large-scale vistas and cinematic environments with strong composition and visual storytelling
  • Ability to work core studio hours (10am–4pm CST)
  • Familiarity with ARPGs, live-service pipelines, and multi-team collaboration

Preferrences

  • Concept art background
  • Ability to design worlds, spaces, and visual themes
  • Strong drawing or visual ideation skills

Similar jobs

Lead 3D Artist

Lightfox GamesSeattle, WA· 1 wk ago
Art & Creative$135k/yrapply on lightfoxgames.com

Lead Environment Artist

NetherRealm Studios (WB Games)Chicago, IL· 2 wk ago
Art & Creative$77k–$143k/yrapply on careers.wbd.com