Lead 3D Artist
Lightfox Games · Seattle, WA · 1 wk ago
HybridArt & Creative$135k/yrFull-time
Responsibilities
- Own the character art pipeline end-to-end, establishing the standards, and workflows that define the game's characters
- Create high-quality 3D assets, including characters, props, weapons, and environment art, that meet mobile performance requirements and align with the IP's visual identity
- Work across disciplines as needed, contributing to environments, levels, and architectural/building assets alongside the character pipeline
- Collaborate with Art Direction, Design, and Engineering to establish and maintain art pipelines, standards, and best practices
- Optimize models, textures, and materials to balance visual fidelity with mobile performance constraints
- Mentor and provide constructive feedback to other artists, helping elevate the overall quality bar
- Lead the visual development of the game, from early concept exploration through final in-engine polish
Requirements
- 8+ years of professional game development experience, including lead-level ownership of a character or 3D art pipeline on at least one shipped title
- Strong portfolio demonstrating expertise in 3D modeling, texturing, and material creation across a range of asset types, including characters and environments
- Proven ability to set and maintain a visual style across a team, with experience mentoring or leading other artists
- Proficiency with industry-standard tools such as Maya, ZBrush, Substance Painter/Designer, and Photoshop
- Experience with Unity and its asset pipeline
- Solid understanding of real-time rendering constraints, PBR workflows, and texture budgets for mobile platforms
- Comfortable working multi-disciplinarily across characters, props, and environments as the project requires
- Strong communication skills and a collaborative mindset, comfortable working in small, fast-moving teams
Nice to Have
- Experience working within an established IP or licensed property
- Experience with stylized art directions
- Experience with environment and level art, including architectural/building assets
- Experience leveraging AI tools in art production workflows
Pay
US$135,000 – US$165,000 depending on experience, plus health/vision/dental coverage, 401(k) matching, commuting benefits, and equity.