Lead 3D Designer
About the role
The Creative Collective is a small, high-conviction team at PrizePicks, known for moving fast, debating hard, and standing behind decisions together. The Lead 3D Designer will lead the 3D discipline, designing and building 3D assets for brand campaigns, product moments, and cultural activations.
Responsibilities
- Build worlds that feel unmistakably PrizePicks
- Design and build 3D characters, environments, and objects for brand campaigns, product moments, and cultural activations
- Translate 2D concepts and mood boards into fully realized 3D executions
- Own the render quality bar — lighting, materials, composition — from first pass to final delivery
- Push what 3D + AI can do together
- Integrate AI image generation workflows (Weavy) into the 3D pipeline to speed up ideation and exploration
- Experiment with real-time rendering and emerging tools that shorten the distance between idea and finished asset
- Bring new techniques back to the team — you're the one testing what's next, not waiting for someone else to
- Lead the 3D discipline through craft, not authority
- Own how 3D work gets briefed, reviewed, and delivered across the team
- Partner with the Art Directors so 3D work lands inside the bigger creative idea, not bolted onto it
- Create an environment where 3D work at PrizePicks is something the team is genuinely proud of
- Maintain clean, reusable asset libraries, rigs, and templates so the team can move fast without rebuilding from scratch
- Balance multiple projects across brand, social, and campaign timelines without dropping quality
- Know when to hand-build and when to lean on procedural or AI-assisted workflows to hit a deadline without cutting corners
Qualifications
- 5+ years of 3D design experience, with a portfolio that shows range across character, environment, and object design
- Strong command of Blender (or equivalent: Cinema 4D, Maya) plus a rendering engine like Octane or Redshift
- Comfort integrating AI tools into a creative pipeline — this isn't optional, it's how we work now
- A sports, streetwear, or hip-hop culture fluency that shows up in your work, not just your playlist
- Bonus Points: Experience with real-time engines (Unreal, Unity) or procedural tools (Houdini)
What You'll Do
Build worlds that feel unmistakably PrizePicks
Design and build 3D characters, environments, and objects for brand campaigns, product moments, and cultural activations
Translate 2D concepts and mood boards into fully realized 3D executions
Own the render quality bar — lighting, materials, composition — from first pass to final delivery
Push what 3D + AI can do together
Integrate AI image generation workflows (Weavy) into the 3D pipeline to speed up ideation and exploration
Experiment with real-time rendering and emerging tools that shorten the distance between idea and finished asset
Bring new techniques back to the team — you're the one testing what's next, not waiting for someone else to
Lead the 3D discipline through craft, not authority
Own how 3D work gets briefed, reviewed, and delivered across the team
Partner with the Art Directors so 3D work lands inside the bigger creative idea, not bolted onto it
Create an environment where 3D work at PrizePicks is something the team is genuinely proud of
Maintain clean, reusable asset libraries, rigs, and templates so the team can move fast without rebuilding from scratch
Balance multiple projects across brand, social, and campaign timelines without dropping quality
Know when to hand-build and when to lean on procedural or AI-assisted workflows to hit a deadline without cutting corners