Jobs · Information Technology · California

Game Research & Development Intern, Engine Research

Tencent · Los Angeles, CA · 2 mo ago
On-siteInformation Technology$28.27–$60/hrFull-time

About the role

Working with scientists to research and develop advanced techniques in the following topics:

  • 3D geometric learning
  • Re-meshing and UV optimization
  • Physically-based animation and simulation
  • Machine learning for computer graphics
  • Motion planning in virtual city
  • Character locomotion and control
  • realistic image synthesis and real-time rendering techniques

Responsibilities

Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment

Requirements

  • Strong coding skills in one of the following programming languages: C++, python, TensorFlow/Torch
  • Solid knowledge in calculus, linear algebra, basic numerical analysis
  • A strong sense of responsibility and good communication skills

Qualifications

  • Plus: Publications on computer graphics/vision, machine learning, and robotics
  • Familiarity with game engine, graphics APIs, and GPU programming

Skills

  • Programming skills in C++, Python, TensorFlow/Torch
  • Knowledge in calculus, linear algebra, numerical analysis
  • Communication and responsibility skills
  • Experience with computer graphics, machine learning, robotics
  • Experience with game engines, graphics APIs, GPU programming

Benefits

  • 1 hour of paid sick leave for every 30 hours worked
  • Up to 13 paid holidays throughout the calendar year
  • Eligible for the Company-sponsored medical plan if full-time intern

Pay

The expected base pay range for this position in the location(s) listed above is $28.27 to $60.00 per hour.

Schedule

Not specified

Location

State(s): US-California-Los Angeles

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