Game Research & Development Intern, Engine Research
Tencent · Los Angeles, CA · 2 mo ago
On-siteInformation Technology$28.27–$60/hrFull-time
About the role
Working with scientists to research and develop advanced techniques in the following topics:
- 3D geometric learning
- Re-meshing and UV optimization
- Physically-based animation and simulation
- Machine learning for computer graphics
- Motion planning in virtual city
- Character locomotion and control
- realistic image synthesis and real-time rendering techniques
Responsibilities
Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment
Requirements
- Strong coding skills in one of the following programming languages: C++, python, TensorFlow/Torch
- Solid knowledge in calculus, linear algebra, basic numerical analysis
- A strong sense of responsibility and good communication skills
Qualifications
- Plus: Publications on computer graphics/vision, machine learning, and robotics
- Familiarity with game engine, graphics APIs, and GPU programming
Skills
- Programming skills in C++, Python, TensorFlow/Torch
- Knowledge in calculus, linear algebra, numerical analysis
- Communication and responsibility skills
- Experience with computer graphics, machine learning, robotics
- Experience with game engines, graphics APIs, GPU programming
Benefits
- 1 hour of paid sick leave for every 30 hours worked
- Up to 13 paid holidays throughout the calendar year
- Eligible for the Company-sponsored medical plan if full-time intern
Pay
The expected base pay range for this position in the location(s) listed above is $28.27 to $60.00 per hour.
Schedule
Not specified
Location
State(s): US-California-Los Angeles