Jobs · Engineering

Game Developer - AI Trainer

Handshake · United States · 2 wk ago
RemoteRemoteEngineeringFull-time

Who This Is For

This is a good fit if you're an experienced Godot, Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm user who has worked in or around roles like: Indie Developer or Game DesignerGame Developer or Interactive Media DeveloperSoftware Engineer or Computer Science graduate with a game development focus You should have solid experience with one or more of the following: 2D or 3D game development, GDScript, or scene management using Godot, Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharmGame design, mechanics prototyping, or interactive media workflowsAnnotating or labeling game assets and development outputsReviewing game builds for accuracy, performance, or design consistency

What You'll Do

  • Create tool-related questions based on your experience
  • Review AI-generated responses for accuracy and relevance to real-world indie game development and engine workflows

Qualifications

  • No prior AI or technical experience is required.
  • We're looking for people who have at least 1 year of hands-on experience with Godot, Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm, whether through professional work or freelance projects.
  • A working knowledge of game development concepts, GDScript, and engine workflows.
  • Strong written communication skills and attention to detail.
  • The ability to work independently and follow written guidelines.

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