Jobs · Engineering · Massachusetts

Engineering Manager

Ghost Story Games · Massachusetts, United States · 2 wk ago
Engineering$185k–$210k/yrFull-time

About the role

Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay. The Challenge

Responsibilities

  • Own hardening our systems to shipping quality.
  • Roadmap and schedule post-launch release content.
  • Proactive feature ownership of entire game subsystems – including all aspects of development, maintenance, advocacy and documentation.
  • Manage the schedule of the console port team (with our vendor) and all performance/optimization efforts.
  • Manage and develop teams of programmers for work on assigned systems/domains which includes managing contractors and outsourcing partners.
  • Work with all departments to ensure our systems meet the needs of our content creators.

Requirements

  • Extensive Unreal Engine 4/5 experience.
  • Ability to direct the closing down of dynamic systems and develop a change management process for feature maintenance.
  • Experience with streaming, serialization, entity systems and core game engine technologies.
  • 10+ years’ experience in the game industry with at least 3 shipped AAA titles.
  • Experience managing teams.
  • Strong knowledge of C++.
  • Ability to quickly understand existing code and enhance/extend an existing architecture.
  • Software engineering skills, including the ability to write maintainable and robust code.
  • Experience developing in and supporting all stages of the development lifecycle.
  • Experience developing games; preferably action, First Person Shooters and immersive sim games.
  • Ability to research, analyze and optimize code to meet performance requirements.
  • Experience developing for and shipping cross-platform titles – PC/XSX/PS5 preferred.
  • A passion for hands-on game development with a focus on attention to detail.
  • Commitment to code quality, documentation and sound testing procedures.
  • Adaptable in high-pressure, creative environments, with the ability to respond elegantly to difficult changes and prioritize feature requests based on design goals.
  • Understanding of procedural content generation systems/algorithms.
  • Self-motivated leader able to work independently and drive results.
  • Excellent communication, collaboration, interpersonal, and organizational skills, including participation in engineering best practices like code reviews.
  • Experience with source control via Perforce or equivalent.

Skills

  • C#/python experience.

Benefits

When Applying For This Position Please watch the following GDC talk given by Ken Levine: http://www.gdcvault.com/play/1020434/Narrative

Pay

The pay range for this position in Massachusetts at the start of employment is expected to be between $185,100 and $210,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Details of Participation

The total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits.

Contact Information

If you need to report a concern or have questions regarding Ghost Story’s equal opportunity commitment, please contact Careers@ghoststorygames.com.

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