Director of Interactive Media- Volunteer Leadership Role
The Donovan's Venom 501c3 · Lilburn, GA · 1 mo ago
MarketingVolunteer
The Role
This is the leader responsible for building and running our Interactive Media Studio.
From concept → gameplay → development → release → iteration — you own it.
You are not just managing projects.
You are building a scalable game development pipeline and product ecosystem.
This role operates at both a creative and technical level, ensuring high-quality, mission-aligned interactive experiences.
What You’ll Own
- Studio Leadership & Vision
- Lead the Interactive Media Studio as a full production unit
- Define creative direction for all interactive products
- Align gameplay, user experience, and educational impact
- Product Ownership – Game Development
- Own development of:
- The Donovan’s Piano Room (flagship game)
- Define:
- Core features
- Expansion roadmap
- Iteration cycles
- Ensure balance between:
- Engagement
- Learning outcomes
- Technical feasibility
- Production Pipeline & Development
- Build and manage full game development lifecycle:
- Concept
- Design & prototyping
- Development
- QA/testing
- Release cycles
- Implement structured workflows (Agile, sprint cycles)
- Ensure timelines, milestones, and delivery
- Technical & Creative Oversight
- Oversee:
- Game systems and mechanics
- UX/UI design
- Technical architecture
- Ensure alignment across:
- Art
- Design
- Engineering
- Team Leadership & Development
- Lead a multidisciplinary team (designers, engineers, artists, QA)
- Define roles, workflows, and expectations
- Support recruitment and development of contributors
- Strategic Growth & Studio Expansion
- Build roadmap for studio growth
- Identify opportunities for:
- New game products
- Feature expansion
- Strategic partnerships
- Funding & External Engagement
- Support funding strategies:
- Grants
- Sponsorships
- Partnerships
- Contribute to pitch decks and product demos
- Represent the organization at industry events
- Cross-Division Integration
- Align with:
- Animation & Media (shared storytelling/IP)
- Educational Products (content integration)
- EdTech Platform (data and platform integration)
- Ensure games are part of a connected learning ecosystem
- Performance & Continuous Improvement
- Track:
- Development milestones
- User engagement
- Feedback and retention
- Improve product and production systems
- Required
- 5+ years in game development or interactive media
- Experience with full-cycle game development
- Strong understanding of:
- Game design principles
- Development workflows
- Production pipelines
- PREFERRED
- Experience leading game teams or studios
- Experience with game engines (Unity, Unreal, etc.)
- Experience in educational or mission-driven products
- Experience working in remote teams
- 10-15 hours per week
- Executive-level engagement
- Fully remote
- Leadership of a full game development studio
- Opportunity to build a flagship educational game
- Cross-functional leadership experience
- Direct impact through interactive learning
- We are actively building — and developing.
- To ensure alignment:
- You must be able to start within 14 days
- You must complete the full application
- You must be ready to lead and execute immediately
- This is a volunteer executive leadership role.
- We are onboarding individuals who are ready to contribute in real time.
- Please only apply if you are prepared to begin within the next 14 days.