Artist Manager - Temp (SFD / Cinematics)
About the role
Blizzard Entertainment has an amazing opportunity for a seasoned Artist Manager to join its Creative Development team. The ideal candidate possesses outstanding people management, communication, and organization skills, and a thorough understanding of artist dynamics. This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA. This is a 6-month temporary position.
Responsibilities
- Partner with Sr. Manager of storyboard and editorial departments to support full-time and contract artists with career development, performance reviews and other department initiatives
- Manage a team of artists by providing day-to-day operational and administrative support, including absence management, compensation actions, upcoming show opportunities, contract extensions, and related staffing needs
- Work closely with HR when people issues arise and escalate any concerns
- Aid in the hiring and onboarding of new artists based on studio needs - proactively tracking resource planning, reviewing portfolios and conducting interviews
- Act as a strategist in partnership with Sr. Manger to help the teams with both short-term and long-term planning around career growth and staffing
- Build relationships and establish consistent communication with cinematic producers and directors to ensure that the needs of the shows are being met
- Manage server file structures and maintain team wiki pages to support efficient asset organization, documentation, and cross-functional collaboration
- Plan team activities to promote team engagement and bonding
Requirements
- Minimum 8+ years’ artist management experience
- Bronzes robust experience in an artist management / resource management function in post-production, visual effects, animation or gaming
- Possesses excellent administrative, organizational, interpersonal and communication skills (written and verbal)
- Can manage talent in a dynamically changing production environment
Key Attributes
- Maintains a calm, solutions-oriented mindset with a strong emphasis on collaboration
- Can handle a wide range of personnel issues including recruitment, career development, and conflict resolution
Extra Points
- Experience as an art department manager or art lead
- Cinematic, film, or concept art or content creation experience
- Passionate about Blizzard games
Pay
The standard base pay range for this role is $89,280.00 - $165,168.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location.
Schedule
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.