Jobs · Art & Creative · New York

Adjunct Instructor, Game Design and Production

Manhattan University · Bronx County, NY · 1 mo ago
Art & CreativePart-time

Manhattan University is nestled in the historic neighborhood of Riverdale, close to dozens of restaurants and shops as well as Van Cortlandt Park, and is only 35 minutes from midtown Manhattan. The University is nationally ranked and offers degree programs in the arts, business, education, engineering, and science, with approximately 3,000 full and part-time undergraduate and graduate students enrolled in over 50 fields of study. It is committed to excellence in teaching a diverse student body and preparing students for successful careers and fulfilling lives.

About The Kakos School of Arts and Sciences

The Kakos School of Arts and Sciences is a vibrant, interdisciplinary community of student and faculty scholars working together to advance excellence in research, teaching, and learning. It combines Lasallian values with a person-centered approach to education to cultivate transferable critical thinking and scientific inquiry skills. The school offers 30 majors and 6 graduate programs that prioritize building career-ready skills and include opportunities for students to engage with faculty both inside and outside the classroom.

About the Role

The Department of Communication, Sound, and Media Arts at Manhattan University invites applications for an Adjunct Instructor of Game Design and Production for the Fall 2026 semester. This is an in-person, on-campus, non-remote position.

Course Information

The Culture of Games (3 credits) meets Tuesdays and Fridays, 11:00 AM–12:15 PM, from August 25, 2026, to December 12, 2026. The course is part of the Game Design and Production major and will have an enrollment capacity of 16 students. It will take place in the Game Design and Video Editing Lab, equipped with PCs featuring NVidia 5090 graphics processors and Unreal Engine software.

Course Description: This introductory course surveys the history of the video game industry from its precursors in pre-digital culture to the present and near future. It examines video game genres, theories of gameplay, gaming paratexts, careers in the field, and the marketing of games, while introducing students to divisions of gaming, including design, coding, and narrative.

Responsibilities

  • Prepare syllabus for the assigned course
  • Provide high-quality instruction to students in the assigned course
  • Ensure active participation and engagement of students
  • Support a diverse and inclusive learning environment
  • Adhere to the University's mission and values
  • Submit grades on time and comply with related requests from the program director

Requirements

  • Master’s degree in Communication, Game Studies, Media Studies, Computer Science, or a related field (required); Doctorate (preferred)
  • Preference given to candidates with proven teaching excellence

Pay

  • Instructor: $1,477.28 per credit
  • Assistant Professor: $1,526.25 per credit
  • Associate Professor: $1,575.65 per credit
  • Professor: $1,625.04 per credit

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