3D Environmental Artist
SAIC · Orlando, FL · 4 wk ago
Art & CreativeFull-time
Key Responsibilities
- Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
- Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
- Create and apply textures, materials, and lighting using modern PBR workflows.
- Develop reusable asset libraries for common airport structures and environmental objects.
- Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
- Place and align airport objects according to the design guidance provided by senior VDB Developers.
- Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
- Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
- Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
- Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
- Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
- Assist with animation of environmental objects and airport assets where required.
- Optimize models to maintain required simulation performance.
- Support verification of models for proper scale, placement, texture mapping, and rendering performance.
- Correct visual defects identified during QA reviews.
- Participate in iterative design reviews with senior developers and subject matter experts.
- Ensure all assets comply with established modeling, naming, and performance standards.
- Maintain models, textures, and supporting files within the program configuration management system.
- Package assets for integration into the Visual Database.
- Maintain organized project documentation and asset libraries.
- Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
- Participate in Agile sprint planning, backlog refinement, and design reviews.
- Rapidly implement airport modifications and visual updates.
Qualifications
- Currently pursuing or recently completed a Bachelor's degree in Computer Graphics, Game Art, Digital Media, Animation, Visual Effects (VFX), Environmental Design, Architecture, Geographic Information Systems (GIS), or a related technical or artistic discipline.
- A related technical or artistic discipline may be considered with an Associate's degree, technical certification, portfolio, or equivalent practical experience.
- Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
- Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent.
- Understanding of real-time rendering and performance optimization techniques.
- Ability to accurately implement designs and direction provided by senior VDB Developers.
- Strong artistic eye for detail, scale, lighting, and environmental realism.
- Strong organizational skills and attention to detail.
- Effective written and verbal communication skills.
- Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers.