Jobs · Art & Creative · Florida

3D Environmental Artist

SAIC · Orlando, FL · 4 wk ago
Art & CreativeFull-time

Key Responsibilities

  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
  • Support verification of models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Rapidly implement airport modifications and visual updates.

Qualifications

  • Currently pursuing or recently completed a Bachelor's degree in Computer Graphics, Game Art, Digital Media, Animation, Visual Effects (VFX), Environmental Design, Architecture, Geographic Information Systems (GIS), or a related technical or artistic discipline.
  • A related technical or artistic discipline may be considered with an Associate's degree, technical certification, portfolio, or equivalent practical experience.
  • Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
  • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent.
  • Understanding of real-time rendering and performance optimization techniques.
  • Ability to accurately implement designs and direction provided by senior VDB Developers.
  • Strong artistic eye for detail, scale, lighting, and environmental realism.
  • Strong organizational skills and attention to detail.
  • Effective written and verbal communication skills.
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers.

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