Jobs · Art & Creative · New York

Visiting Assistant Professor, Game Design & Technical Art

New York Institute of Technology · Old Westbury, NY · 3 wk ago
Art & Creative$70k/yrFull-time

About the role

New York Institute of Technology’s School of Architecture and Design seeks a full-time Visiting Assistant Professor for the Department of Digital Art and Design, specializing in Game Design and Technical Art.

Responsibilities

  • Teach a diverse student body across undergraduate and graduate courses totaling 21 EHLs during the academic year.
  • Teach at both the New York City and Old Westbury campuses.
  • Contribute to curriculum development, student mentoring, recruitment, retention, industry partnerships, and committee service.
  • Support student showcases, game jams, collaborative projects, alumni and industry engagement, and the future growth of the Game Design concentration.
  • Teach courses in game design, technical art, real-time production, interactive media, and related areas.
  • Help students develop stronger, more competitive, industry-ready work and portfolios for technical artist and related game industry career pathways.
  • Support student showcases, game jams, collaborative projects, alumni and industry engagement, and the continued growth of the Game Design concentration.

Qualifications

  • A minimum degree requirement is an MFA, MS, MA, or equivalent terminal/professional degree in a related field.
  • A minimum of three to five years of relevant professional experience in the game industry, technical art, real-time production, or a closely related field is strongly preferred.
  • Prior teaching experience at the college level is preferred.
  • Candidates with significant industry experience, strong communication skills, and demonstrated ability to mentor, train, or lead creative/technical teams are preferred.
  • Candidates must have artistic, creative, design, and technical backgrounds, with experience in game design, technical art, real-time production, and game development pipelines.
  • The ideal candidate should demonstrate an ability to guide students who come from digital art, 3D production, animation, motion graphics, or design backgrounds and help them translate those skills into game industry-ready technical art portfolios.

Other Information

  • New York Institute of Technology offers numerous opportunities to enhance personal and professional growth and provides employees with a competitive compensation and benefits program inclusive of generous paid time off, holidays, tuition remission, and retirement plans with employer contributions.
  • New York Institute of Technology is an Equal Opportunity Employer – All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.
  • In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.
  • Minimum Salary USD $70,000.00/Yr. Maximum Salary USD $70,000.00/Yr.

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