Jobs · Art & Creative · California

UX Lead / Senior Product Designer, Modeling & Simulation

Code Metal · San Francisco, CA · 1 mo ago
HybridArt & CreativeFull-time

Responsibilities

  • Lead end-to-end UX for a complex, data-dense geospatial and simulation platform — from early concept through production-ready design specifications.
  • Conduct user research with domain experts including operators, analysts, and mission planners.
  • Surface mental models, workflow requirements, and pain points that users may not be able to articulate directly.
  • Translate highly technical, domain-specific requirements into clear interaction patterns, information architectures, and user workflows.
  • Build and iterate on prototypes (low to high fidelity) in close collaboration with the Product Manager — moving quickly from concept to testable artifact.
  • Own the design system. Define and maintain consistent, implementable UI standards that the frontend engineering team can build against with confidence.
  • Partner closely with frontend engineers to ensure design intent is executed correctly. Participate in implementation reviews and catch fidelity gaps early.
  • Facilitate design reviews and research readouts with technical and non-technical stakeholders — including engineers, product leads, and customer teams.
  • Manage and mentor UI/UX Designers and Researchers as the team grows, setting quality standards and design process.
  • Contribute to product strategy. Bring user insight into roadmap conversations and advocate for decisions grounded in research, not assumptions.
  • Document design decisions and rationale to support cross-functional alignment and institutional knowledge.

Requirements

  • Strong user research skills — proficiency in interviews, contextual inquiry, usability testing, and synthesizing findings into actionable design direction.
  • Demonstrated experience designing data-dense or geospatial interfaces — maps, dashboards, operational displays, or similar complex information environments.
  • Proficiency in Figma, including prototyping, component libraries, and design system management.
  • Ability to work in ambiguous, domain-heavy environments where users cannot always articulate what they need — comfort turning incomplete requirements into clear design hypotheses.
  • Excellent communication and facilitation skills. Able to run a design review or research readout with engineers, PMs, and customer stakeholders equally effectively.
  • Experience working closely with a Product Manager as a peer — contributing to product thinking, not just executing on specifications.
  • Strong written communication skills for documenting design rationale, research findings, and workflow logic.
  • Comfort operating with high autonomy in a fast-moving environment with evolving requirements.

Qualifications

  • 5+ years of experience in UX design, product design, or human factors engineering.
  • Experience designing for defense, aerospace, government, or other mission-critical software environments.
  • Familiarity with military operator workflows, mission planning interfaces, or command-and-control systems.
  • Experience designing for or within classified environments (SCIFs, air-gapped networks) where standard tooling and collaboration methods may be restricted.
  • Understanding of accessibility standards in operational or low-light environments.
  • Exposure to frontend engineering concepts (React, component libraries) sufficient to communicate implementation constraints with engineers.
  • Active U.S. security clearance (Secret or Top Secret).
  • Experience building or scaling a design system from early-stage to production.

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