Jobs · Education

User Experience (UX) Researcher

Red Games Co. · Salt Lake City, UT · 3 wk ago
RemoteRemoteEducationFull-time

Responsibilities

  • Own the studio's player research and playtesting program, including planning, scheduling, participant recruiting, moderation, reporting, and maintaining the playtest calendar
  • Design and execute a variety of research studies, including moderated and unmoderated playtests, usability studies, interviews, surveys, focus groups, and first-time user experience (FTUE) evaluations
  • Evaluate gameplay, onboarding, progression, controls, UI, accessibility, monetization flows, and overall player experience throughout development
  • Recruit and maintain relationships with diverse player communities through schools, after-school programs, libraries, community organizations, families, and other player groups
  • Translate player observations into clear, evidence-based insights and actionable recommendations for development teams
  • Identify usability issues, gameplay friction, comprehension problems, balance concerns, and opportunities to improve player engagement
  • Distinguish between individual player preferences and broader behavioral patterns supported by research
  • Partner with Product and Analytics teams to combine qualitative player research with quantitative behavioral data, helping explain why players behave the way they do
  • Validate new features, mechanics, tutorials, progression systems, live events, and design concepts before release
  • Report and communicate insights across the organization through concise, well-organized research reports, highlight videos, presentations, player journey maps, and executive summaries
  • Maintain a centralized repository of research findings, historical learnings, player personas, and best practices to build institutional knowledge
  • Present research findings to leadership and cross-functional teams in a way that supports informed product decisions
  • Advocate for the player while balancing business goals, technical constraints, and development priorities
  • Contribute to improving studio-wide research practices, testing methodologies, and player-centered development processes

Qualifications

  • Exceptional observational and analytical skills with strong attention to detail
  • Excellent written, verbal, and presentation communication skills
  • Strong organizational skills and experience managing multiple research initiatives simultaneously
  • The ability to think critically about player behavior while remaining objective and evidence driven
  • A passion for mobile games and creating outstanding player experiences
  • Experience facilitating discussions and communicating with players especially kids
  • Experience conducting UX research, player research, usability testing, playtesting, product research, or consumer research
  • Experience working on mobile or free-to-play games
  • Familiarity with research platforms such as PlaytestCloud, UserTesting, Lookback, Maze, or similar tools
  • Experience with analytics platforms such Tableau
  • Experience working with project management tools such as Asana
  • Experience with children's games, educational products, family entertainment, or subscription based mobile games

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