Jobs · Engineering

Unity Developer (Middle)

Jobgether · United States · 1 wk ago
RemoteRemoteEngineeringFull-time

The Unity Developer (Middle) position is listed on behalf of a partner company managing all applications and next steps. This role involves building and improving engaging mobile applications for early learning, supporting children and families worldwide. Key responsibilities include:

  • Develop and maintain complex mobile UI features
  • Design and evolve UI architecture using dependency injection principles and frameworks like Zenject
  • Work with Addressables and remote content systems, including content loading, version management, and production stability improvements
  • Ensure software quality through automated testing practices, including unit and integration tests, critical scenario coverage, and CI support
  • Optimize Unity application performance and memory usage through profiling, garbage collection management, TextMeshPro optimization, and allocation control
  • Support release processes and production environments, ensuring application reliability and continuous improvement
  • Mentor team members and help strengthen engineering practices, coding standards, and technical knowledge sharing
  • Collaborate with cross-functional teams to deliver polished and engaging mobile experiences

Requirements include:

  • 3+ years of professional experience developing Unity applications, especially for mobile platforms
  • Strong understanding of object-oriented programming, SOLID principles, and practical application of design patterns in production environments
  • Advanced knowledge of C# and asynchronous programming concepts, including Task and UniTask
  • Strong experience developing Unity UI systems, including TextMeshPro, responsive layouts, animations, and complex interface states
  • Experience implementing dependency injection solutions such as Zenject or similar frameworks
  • Practical experience with Addressables and remote content management, including loading strategies, versioning, and fallback logic
  • Experience working with remote configuration systems, feature flags, and A/B testing experiments
  • Understanding of Unity performance optimization, memory management, garbage collection, and profiling techniques
  • Experience creating and maintaining automated tests, including unit tests, integration tests, and basic play mode testing
  • Ability to work independently, take ownership of responsibilities, and collaborate effectively with engineering teams

Nice-to-have qualifications include:

  • Experience with native mobile integrations using Swift/Objective-C, Java/Kotlin, or Unity plugin development
  • Experience building or maintaining CI/CD processes for mobile applications, including automated builds, testing, and release pipelines

Benefits offered include:

  • 20 working days of annual paid vacation
  • Unlimited paid sick leave
  • Compensation for external training, workshops, seminars, and professional development activities
  • Access to digital libraries, premium online courses, and industry conferences
  • English courses and speaking clubs
  • Corporate healthcare support and medical insurance from the first working day
  • Vaccination and health check-up programs
  • Office benefits including meals, breakfasts, snacks, and fresh fruits
  • Sports activities and wellness initiatives
  • Professional massage services
  • Opportunity to work on a globally recognized product with meaningful social impact
  • A collaborative environment with experienced professionals and strong opportunities for growth

To apply, visit the partner company’s website or contact them directly.

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