Technical Designer, Video II
Position Purpose
The Senior Technical Designer, Video is responsible for developing and engineering video and media system designs for large-scale themed entertainment and location-based experiences. This role translates creative intent into buildable system approaches through feasibility analysis, projection and performance studies, and high-quality design intent documentation. Designs are expected to meet TAIT standards for quality, reliability, maintainability, and safety.
Essential Responsibilities / Accountabilities
Develops video system architecture and key technologies to meet project needs and creative intent (projection, LED, routing/distribution, processing, playback/render pipelines)
Performs projection and performance studies (e.g., Mapping Matter, Vioso or equivalent) to validate feasibility and communicate constraints, assumptions, and trade-offs.
Creates and maintains design intent documentation to fulfill project requirements and enable effective handoff to delivery partners.
Collaborates with creative and production stakeholders to translate storytelling goals into technically achievable media experiences.
Collaborates with other disciplines to define interfaces and ensure integrated, buildable solutions.
Supports project bidding and estimating activities, including technical proposals and scope definitions.
Reviews vendor submittals, shop drawings, and alternates to protect design intent and maintain performance expectations within budget and schedule constraints.
Leads design reviews, offering constructive feedback and ensuring discipline deliverables meet internal quality standards.
Promotes and contributes to internal standards, templates, and processes for video design and documentation.
Supports targeted on-site support as needed (site surveys, installation verification, field changes, troubleshooting) and documents outcomes.
Mentors and develops other designers through coaching, peer reviews, and knowledge sharing.
Supports capability development across the AVL team.
Keeps up-to-date with industry developments and standard solutions. When necessary, builds and tests prototypes to validate performance and suitability for projects within the TAIT portfolio.
Qualifications
Bachelor’s degree in Engineering, Media Technology, Technical Theater, or equivalent experience.
Proficiency with projection study and validation tools (e.g., Mapping Matter, Vioso or equivalent) and the ability to translate study outputs into design recommendations.
Experience with large-format projection, LED display systems, video routing/distribution, processing, and playback/render pipelines common to themed entertainment applications.
Strong documentation skills using CAD/BIM and related toolchains (AutoCAD and/or Revit, Bluebeam).
Experience developing design intent documentation packages (Single Line Diagrams, Rack Elevations, Cable Schedules, Equipment Lists, etc.).
Working knowledge of image science fundamentals relevant to design decisions (brightness, contrast, color, optics/throw constraints, blend geometry) and common installation constraints (access, concealment, heat and power).
10+ years of experience with a degree (12+ years without a degree) designing and delivering professional video and media systems, preferably for themed entertainment, attractions, or other permanent immersive installations.
Experience coordinating with external integrators and vendors.
Comfort reviewing submittals and alternates to protect performance and maintainability.
Basic knowledge of commercial aspects of projects (scope definition, assumptions, estimating).