Studio Audio Director - US
IGT delivers thrilling, responsible, and unforgettable gaming experiences—from the casino floor to mobile screens—powered by world-class content, technical and commercial capabilities, and a culture of collaboration, accountability, and ownership. With over 6,000 employees across 30+ countries and products in 100+ jurisdictions, IGT operates at scale while staying closely connected to the customers we serve.
About the role
The Studio Director of Audio is the senior audio leader responsible for defining, advancing, and championing audio excellence across a portfolio of game studios in the United States. This role provides strategic, creative, operational, and people leadership for all audio disciplines, including sound design, music, voice, audio implementation, and audio technology. The ideal candidate combines deep expertise in game audio development with exceptional leadership, communication, and coaching skills to raise the creative and technical bar while helping teams deliver immersive and memorable player experiences.
Responsibilities
- Audio Strategy & Vision
- Define and drive the long-term audio vision and strategy across US studios.
- Establish audio quality goals, creative principles, and best practices that support world-class player experiences.
- Champion the role of audio as a core pillar of gameplay, immersion, accessibility, emotional engagement, and brand differentiation.
- Evaluate emerging technologies, tools, workflows, and industry trends to continuously advance audio capabilities.
- Serve as a key advisor to studio and product leadership on audio opportunities, risks, and investments.
- Audio Quality & Standards Leadership
- Serve as the principal authority on audio quality across the US studio portfolio.
- Regularly play and evaluate games throughout development and live operations to assess audio quality, implementation, usability, and overall player experience.
- Provide clear, constructive, and actionable feedback to audio engineers, audio teams, and studio leadership to elevate the creative and technical quality of game audio.
- Establish, communicate, and maintain studio-wide audio standards, quality benchmarks, review criteria, and best practices.
- Lead audio reviews, listening sessions, quality audits, and cross-studio feedback forums.
- Identify portfolio-wide strengths, trends, and opportunities for improvement and translate findings into strategic action plans.
- Promote consistency in audio excellence while preserving each studio's unique creative vision and identity.
- Foster a culture of craftsmanship, continuous improvement, and player-focused design.
- Studio Leadership & Talent Development
- Lead, coach, and develop a high-performing organization of audio engineers, managers, sound designers, composers, dialogue specialists, implementation experts, and external partners.
- Create an environment that encourages collaboration, innovation, accountability, and inclusion.
- Develop organizational capabilities and succession plans that support both current and future business needs.
- Conduct talent reviews, performance management, career development planning, and leadership coaching.
- Partner with Human Resources and studio leadership on workforce planning, recruitment, retention, and organizational design.
- Production & Delivery Excellence
- Oversee audio development across multiple studios and projects.
- Ensure audio teams deliver high-quality work that meets project goals, timelines, technical requirements, and budget expectations.
- Collaborate with production, engineering, creative, and product leaders to optimize workflows and improve development efficiency.
- Identify project risks and proactively implement mitigation strategies.
- Help studios balance creative ambitions with production realities and business priorities.
- Technical Leadership
- Partner with engineering teams to establish audio technology roadmaps and infrastructure priorities.
- Advocate for scalable tools, pipelines, middleware solutions, and implementation standards.
- Support innovation in areas such as adaptive music systems, voice technologies, accessibility features, spatial audio, and emerging interactive audio capabilities.
- Promote technical excellence and sustainable development practices across teams.
- External Partnerships
- Build and maintain relationships with composers, recording facilities, voice talent agencies, localization partners, contractors, and technology vendors.
- Evaluate, onboard, and manage strategic partners to extend internal capabilities when needed.
- Ensure external deliverables meet quality expectations and align with studio standards.
- Support contract negotiations, resource planning, and budget management activities.
- Operational & Financial Management
- Develop and manage departmental budgets, forecasts, and resource allocation plans.
- Drive operational effectiveness through continuous improvement initiatives and efficient resourcing strategies.
- Define and track performance metrics related to quality, delivery, team health, and organizational effectiveness.
- Contribute to portfolio planning and strategic investment decisions.
Requirements
- 12+ years of experience in game audio, interactive entertainment, or related digital media industries.
- 5+ years of leadership experience managing managers and/or senior audio leaders.
- Proven success shipping multiple commercial game titles across console, PC, mobile, or live-service platforms.
- Demonstrated expertise in sound design, music production, dialogue systems, audio implementation, and interactive audio workflows.
- Strong understanding of game development processes and cross-functional collaboration.
- Experience providing creative direction, quality reviews, and feedback across multiple projects or teams.
- Exceptional communication, mentoring, and stakeholder management skills.
- Experience managing budgets, headcount planning, vendor relationships, and strategic initiatives.
Preferred Qualifications
- Experience leading audio organizations across multiple studios or products.
- Experience creating and implementing quality standards, review frameworks, and best practices for audio development.
- Knowledge of modern audio middleware tools such as Wwise, FMOD, Pro Tools, Reaper, or equivalent technologies.
- Experience supporting distributed teams and global development environments.
- Familiarity with accessibility standards and inclusive audio design practices.
- Experience in live-service game development and post-launch operations.
Pay
The estimated starting compensation range for this role is $170k – $200k USD, based on a good-faith assessment at the time of posting. Actual compensation may vary depending on skills, experience, education, and geographic location.
Benefits
- 401(k) savings plan with company contributions.
- Medical, dental, and vision insurance.
- Life and disability coverage.
- Paid time off.
- Tuition reimbursement.
- Other wellness programs, subject to eligibility requirements.
- Bonus or commission opportunities, depending on the role.
This role reports to the Head of Game Studios - US and partners closely with Studio Heads, Creative Directors, Product Leaders, Engineering Leaders, and Audio engineers across the organization.