Jobs · Information Technology

Staff Product Designer - Contract

Luxury Presence · United States · 1 mo ago
RemoteRemoteInformation Technology$89/hrFull-time

About The Role

We're looking for a Senior Product Designer (contract) to lead product design efforts within one of our core product areas. You'll own experiences end to end — from framing problems and surfacing user needs to delivering polished, dev-ready designs — in close partnership with product, engineering, and other functions. This role is ideal for someone who thrives on solving real user problems, can operate independently in a defined space, and wants to grow their influence across craft, collaboration, and product thinking.

What You'll Be Doing

  • Design end-to-end user experiences, from early discovery and low-fidelity exploration to detailed, dev-ready execution.
  • Stay deeply connected to user needs through research, interviews, testing, and collaboration with cross-functional teams.
  • Translate insights into clear, usable, and delightful solutions — designing for multiple states, edge cases, and accessibility needs.
  • Collaborate with PMs and engineers to frame problems and identify the right solutions.
  • Prototype and test concepts quickly using the appropriate fidelity and tools.
  • Contribute to our design system, ensuring patterns are reusable, accessible, and well-documented.
  • Share work early and often: give and receive feedback, participate in critique, and help uplevel team quality.

What We're Looking For

  • 5+ years of experience in product design.
  • Strong experience designing and shipping digital products in cross-functional teams.
  • A portfolio that highlights user-centered problem solving, strong UX thinking, and high-quality craft.
  • Proficiency in Figma, with comfort in component libraries, prototyping, and design tokens.
  • Clear, confident communication of design decisions, user needs, and tradeoffs.
  • A keen eye for visual and interaction design, with the judgment to know when to polish and when to ship.
  • Curiosity, empathy, and a drive to improve user outcomes through design.

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