Senior UI/UX Designer
PROPELLER · Summit, NJ · 3 wk ago
Full-time
About the role
Utilizes established specialized knowledge to execute tasks, lead smaller projects or oversee components of larger initiatives.
Responsibilities
- Addresses non-routine problems and contributes to process improvements, applying experience and judgment to deliver effective outcomes.
- May oversee the daily activities of team members within a defined area.
- Studies user's feeling and experience when using company products and makes improvements according to research and feedback.
- Identifies technical requirements and develops ideas through scenarios, sketches, story boards, user flows, wireframes, motion studies, mock-ups and prototypes.
- Collaborates with a team of designers, researchers and engineers, brainstorming concepts from a customer's viewpoint.
- Leads or participates in user research for refinement of ideas and concepts.
- Stays informed on technology and research on customer preferences, identifying opportunities to apply new technologies and interaction patterns to customer problems.
Skills
- User research and analysis
- Wireframing, prototyping, and interaction design (sketches, storyboards, user flows, motion studies, mock-ups)
- Collaboration with cross‑functional teams (designers, researchers, engineers)
- Problem‑solving and process improvement
- Overseeing team activities
- Keeping up‑to‑date with technology and customer preference trends
Schedule
Omnicom’s policy requires employees to work in the office for a minimum of three days a week, unless additional in-office days are directed by their agency or manager. Our objective is to increase this requirement over time, and many of our agencies as well as Omnicom’s corporate group already require five days of in-office attendance.