Jobs · Engineering · Massachusetts

Senior Software Engineer, Immersive and Interactive Media

Museum of Science · Boston, MA · Yesterday
On-siteEngineering$90k–$102k/yrFull-time

About the role

The Museum of Science, Boston is seeking an experienced Immersive & Interactive Software Developer to join our dynamic team. Located in the heart of Boston, we are a leading science center that engages nearly five million people annually through immersive and interactive experiences.

Responsibilities

  • Architect, design, develop, deploy, and maintain Unity-based immersive and interactive applications with attention to detail, quality, performance, reliability, and maintainability.
  • Build rapid prototypes and evolve features into production software in an iterative design and development process.
  • Develop and optimize real-time rendering, animation, UI, and data processing systems; profile and resolve performance bottlenecks with the CPU, GPU, and memory.
  • Integrate software with audio, video, or sensor hardware; occasionally research new hardware and develop software interfaces.
  • Test, debug, deliver, and maintain Windows desktop builds, addressing any functional, deployment, or platform-specific issues.
  • Use version control effectively (Git-based workflows), manage branches/merges, and support release processes.
  • Prepare media and design files for software development by slicing graphics, converting file formats, and exporting content into usable assets.
  • Collaborate and communicate effectively with cross-functional teams, external partners, and stakeholders.
  • Analyze software requirements to determine the feasibility of a design within project timeline and budget, communicate potential risks and negotiate scope to stay within constraints.
  • Document software, tools, and templates for easy use by other developers, collaborators, or partners.
  • Participate in code review and team collaboration to share and improve skills, knowledge, and software development practices.

Qualifications

  • High proficiency with C#
  • Demonstrated experience developing software with game engines (Unity, Unreal, Godot, etc.)
  • Demonstrated experience delivering immersive projects (projection mapped environments/XR/VR) and building interactive 3D experiences
  • Proficiency with real-time 3D pipelines, shaders, and visual effects
  • Working knowledge of 2D/3D math (vector math, linear algebra, trigonometry, geometry, coordinate systems, etc.)
  • Working knowledge of basic algorithms and data structures
  • Working knowledge of data representations (byte representation of common data types, byte serialization/deserialization, image data representations, etc.)
  • Demonstrated experience with desktop application development on Windows
  • Demonstrated experience with prototyping and understanding of agile or iterative development philosophies
  • Demonstrated experience with any of the following: Computer graphics, Computer vision, Machine learning, Game development or design, 2D graphic design, 3D computer modeling and animation, UI and UX design, Graphics APIs (OpenGL, Vulkan, DirectX, WebGL, WebGPU etc.), GPU compute APIs (CUDA, OpenCL, etc.), Python, JavaScript
  • Strong understanding of hardware and technologies for interactive media or immersive experiences (computer components, displays, projectors, Arduino, etc.)
  • Strong understanding of version control tools (Git, BitBucket, GitHub, etc.)
  • Strong understanding of graphic design, video, and 3D content creation tools (Adobe Creative Suite, Autodesk, Blender, etc.)
  • Working knowledge of slicing and exporting graphics
  • Working knowledge of converting, modifying, and exporting media files

Benefits

This is a hybrid position, requiring a minimum of 2 days onsite per week in Boston (with the potential of additional onsite days required during project phases).

Pay

$90,000—$102,000 USD

Schedule

Hybrid schedule, minimum 2 days onsite per week in Boston

How We Work

- Our Values: Mission-Focused, Audience-Driven, Innovative, Generous

Equal Employment Opportunity

The Museum of Science is fully committed to Equal Employment Opportunity and to attracting, retaining, developing and promoting the most qualified employees without regard to their race, gender, color, religion, sexual orientation, national origin, age, physical or mental disability, citizenship status, veteran status, or any other characteristic prohibited by federal, state or local law. We are dedicated to providing a work environment free from discrimination and harassment, and where employees are treated with respect and dignity.

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