Jobs · Engineering · Texas

Senior Software Engineer, Game Systems

Level · Austin, Texas Metropolitan Area · 1 mo ago
On-siteEngineeringFull-time

What You’ll Do

  • Design, implement, and maintain core game engine systems — including memory management, asset loading, threading, and runtime performance
  • Build and improve internal tools and build systems that support the full development lifecycle across our distributed team
  • Profile and optimize performance-critical code paths on target platforms
  • Collaborate closely with gameplay engineers, artists, and technical designers to understand how engine systems are used in practice — and make them better
  • Establish and advocate for engineering best practices around systems-level code quality, testing, and documentation
  • Contribute to technical roadmaps and architecture decisions with a focus on long-term maintainability and scalability

Qualifications

  • Need to Have:
    • Bachelor's degree in Computer Science, Software Engineering, or related technical field, or equivalent professional experience
    • 5+ years of professional software engineering experience, with meaningful time spent on game engine systems, runtime infrastructure, or low-level tooling
    • Strong proficiency in C++ (modern standards); comfort with performance analysis and debugging at the systems level
    • Hands-on experience with build systems (e.g., CMake, Bazel, or similar) and CI/CD pipelines in a game or real-time software context
    • Deep understanding of memory management, multithreading, and platform-level constraints
    • Experience shipping products on at least one major platform (PC, console, or mobile)
    • Strong communication skills — you can explain complex systems tradeoffs to both technical and non-technical collaborators
  • Nice to Have:
    • Experience in educational technology, learning management systems, or adaptive learning platforms
    • Familiarity with game engine programming, such as rendering, game physics, animation, or performance optimization techniques
    • Experience with cloud platforms (AWS, Azure, Google Cloud) and DevOps practices
    • Experience with mobile game development (iOS/Android)
    • Familiarity with data analytics or AI/ML applications in education or gaming
    • Knowledge of accessibility standards and inclusive design principles
    • Contributions to open-source projects or published games/educational applications
    • Experience with AR/VR technologies and immersive learning experiences

    Pay

    Not specified

    Schedule

    Not specified

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