Senior Research Scientist, Rendering
About the role
We are now seeking a Senior Research Scientist for Rendering/Path Tracing. Our team at NVIDIA is dedicated to pushing the boundaries of real-time graphics, integrating cutting-edge technology into various industries including product design, movie production, PC games, scientific research, and more.
Responsibilities
- Brainstorming, inventing, publishing, and productizing novel methods to accelerate or improve the quality of path traced imagery.
- Implementing prototypes of your research ideas.
- Transferring successful ideas to NVIDIA product teams.
- Collaborating with fantastic NVIDIA researchers, engineers, and external academics.
- Helping define team research topics, goals, and guiding other researchers and interns.
Requirements
- Demonstrated experience developing advanced rendering algorithms.
- PhD (or equivalent experience) and strong publication record, leadership roles on shipped renderers in games or VFX, or widely respected and referenced public presentations sharing your insights.
- 10+ years of combined experience as a graduate student, industry or academic researcher, rendering engineer, or applied researcher.
- Track record of high-quality artifacts containing your work---shipped games, films, or publications/presentations on path tracing, sampling, lighting, denoising, etc.
- Track record of making code performant, efficient, and (ideally) real-time.
- Deep understanding of rendering theory, sampling, and graphics systems.
- Strong coding skills with knowledge of C/C++, GPU programming models, parallel programming, and Python.
Qualifications
- Understanding of and interest in advancing sampling algorithms, e.g., ReSTIR.
- Track record of research ideation and/or tech transfer of productized research.
- Clear understanding of rendering challenges in games and/or film.
- Familiarity with how GPUs work and how that impacts performant code.
Benefits
NVIDIA is widely considered to be one of the world’s most desirable employers, with amazingly talented people across the company. If you're an experienced and creative researcher or engineer with a passion for real-time graphics, we want to hear from you!
Pay
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD.
Schedule
You will also be eligible for equity and benefits.