Senior Product Designer
for section headings (e.g. About the role, Responsibilities, Requirements, Qualifications, Skills, Benefits, Pay, Schedule). We should include sections only when posting has real, specific content.
We need to parse the posting: It includes:
- Intro: "Hi, We’re CompanyCam ..." description of company, values, etc. Could be "About the role"? Actually "Why This Role Exists" is a section. Could map to "About the role". We'll include that.
- Location: "Candidates must permanently and currently reside in the United States. Employees are not required to work in the office or relocate to Lincoln, Nebraska, for this opportunity. Employees are encouraged to come hang at headquarters for up to 10 days per calendar year on CompanyCam's dime." This is location info; could be part of "About the role" or separate? Not required heading; we can embed in paragraph.
- "What You'll Do" => Responsibilities.
- "The Impact You'll Have" maybe also responsibilities or separate? Could be part of responsibilities but we can treat as separate? The instruction: prefer few substantive sections over many thin ones. So maybe combine "What You'll Do" and "The Impact You'll Have" under Responsibilities.
- "What You'll Bring" => Requirements/Qualifications/Skills. Could be Qualifications.
- "What Success Looks Like" maybe also part of Qualifications? Could be separate but maybe not needed.
- "Benefits & Compensation" => Benefits and Pay. It includes salary range and equity, other benefits. So we need Pay and Benefits sections. The rule: include Pay and Schedule only if posting actually states them. Pay is stated: $155,000-$170,000 per year. Benefits: "meaningful equity and other benefits." Also mention equal-opportunity etc but we should remove boilerplate EEO etc. We'll keep benefits description.
- Schedule: Not mentioned. So no Schedule section.
- Also we should not include Job ID etc.
We must remove cookie/navigation/legal/EEO/equal-opportunity/scam-warning boilerplate, duplicated lines, and application instructions. So we need to strip out the equal-opportunity paragraph, the accommodation email, note about resumes, etc.
We need to preserve all substantive information.
Let's extract substantive content:
Company description: "Hi, We’re CompanyCam We’re a simple-to-use photo documentation and productivity app for contractors of every industry. Packed with intuitive functionality, CompanyCam facilitates unparalleled communication and accountability across a contractor’s entire business. By providing a consumer-grade, game-changing experience, we help contractors build trust within their company and with their users. CompanyCam is a fun, energetic team united by our core values of Show Up, Grow Up, and Do Good. As soon as you join our team, you'll notice that we trust our employees to do what's best for our product, customers, and team members and empower them to make the right calls."
Why This Role Exists: "Getting software off the ground is the easy part these days. It's the last stretch, the difference between "it works" and "it's great", that actually matters. We need a craft-obsessed designer who raises the bar wherever they land: someone who brings sharp interaction and visual design instincts, sweats the details that make a product feel considered, and moves fast without losing the thread on quality. That includes designing for a new class of agentic, AI-driven experiences where the interaction model itself is still being figured out. If you've got a strong point of view on what great design looks and feels like, and the drive to get there without waiting for permission, this is your kind of role."
Location: "Candidates must permanently and currently reside in the United States. Employees are not required to work in the office or relocate to Lincoln, Nebraska, for this opportunity. Employees are encouraged to come hang at headquarters for up to 10 days per calendar year on CompanyCam's dime."
What You'll Do: list bullet points (but in prose). We'll convert to - .
- Own design end-to-end for high-impact product areas, from early concept through shipped, polished execution.
- Apply strong interaction design, visual design, and information architecture fundamentals to solve real problems for contractors doing real work.
- A love of typography, color, elevation, and the details of visual design is a must.
- Help define new interaction patterns for agentic and AI-powered experiences, where the old rules of "screen in, screen out" don't fully apply.
- Sketch, prototype, and test ideas at different levels of fidelity to validate decisions quickly.
- Work closely with Product and Engineering to align on goals, move fast, and deliver high-quality solutions.
- Communicate design decisions clearly, invite feedback, and actively participate in critique.
- Contribute to our design system, helping keep it consistent, scalable, and genuinely useful.
The Impact You'll Have: bullet points:
- Raising the craft bar across the product areas you touch, and showing others what great looks like along the way.
- Partnering closely with product managers and engineers to bring ideas from concept to shipped feature.
- Shaping how real people get their jobs done more easily, every time they open the app.
- Helping build a product used by teams across the country to document and manage their work.
What You'll Bring: list:
- 5+ years of experience as a Product Designer, ideally with experience shipping complex, high-quality features for a SaaS product.
- Portfolio of proven craft: you know what great design looks and feels like, and you push the work until it gets there.
- Strong interaction design and visual design skills, with the range to work across desktop, mobile, and emerging AI-driven surfaces.
- Ability to balance speed and detail: knowing when to move fast and when to obsess over the last 1%.
- Comfort working end-to-end, from big-picture systems thinking down to the smallest interaction detail.
- Experience building prototypes to communicate ideas
- Strong understanding of user-centered design principles and the ability to apply them effectively.
- Experience collaborating cross-functionally with product and engineering teams.
- Strong skills in leading your cross-functional team through ambiguous problems and landing on a test-and-learn plan.
- Familiarity with accessibility best practices and inclusive design principles.
- Excitement for using AI as part of your design workflow, and for designing agentic experiences where AI is a participant in the product, not just a feature bolted on.
- Agency, ownership, and autonomy: you don't wait to be told what to do.
- A continuous growth mindset, with a focus on learning, embracing challenges, and continuously improving.
What Success Looks Like: bullet points:
- You've raised the design bar.
- Your work gets pointed to as an example of exceptional craft and taste.
- You've shipped product with real business impact.
- The areas you own are visibly better because of you.
- You operate autonomously.
- You don't wait for direction.
- You see what needs to be done and do it.
- Engineers love working with you.
- Your designs are considered, clear, and easy to implement.
- Your peers trust your judgment.
- When you push for quality, people listen.
Benefits & Compensation: "This is a salaried position at CompanyCam. Our starting salary range is $155,000-$170,000 per year and is based on experience. We also offer meaningful equity and other benefits."
We should separate Pay and Benefits. Pay: salary range. Benefits: meaningful equity and other benefits.
We should not include EEO boilerplate etc.
Now produce HTML fragment with
headings for sections we include.
Potential sections:
- About the role (could combine company description + Why This Role Exists + Location). But we might split: About the role (company description + Why This Role Exists). Location could be part of About the role or separate? Not required heading; we can embed in paragraph.
- Responsibilities (What You'll Do + The Impact You'll Have). Could combine.
- Qualifications (What You'll Bring + What Success Looks Like). Could combine.
- Pay
- Benefits
We need to avoid thin sections; but we have enough content.
Let's craft:
About the role
CompanyCam is a simple-to-use photo documentation and productivity app for contractors of every industry. Packed with intuitive functionality, CompanyCam facilitates unparalleled communication and accountability across a contractor’s entire business. By providing a consumer-grade, game-changing experience, we help contractors build trust within their company and with their users. CompanyCam is a fun, energetic team united by our core values of Show Up, Grow Up, and Do Good. As soon as you join our team, you'll notice that we trust our employees to do what's best for our product, customers, and team members and empower them to make the right calls.
Getting software off the ground is the easy part these days. It's the last stretch, the difference between "it works" and "it's great", that actually matters. We need a craft-obsessed designer who raises the bar wherever they land: someone who brings sharp interaction and visual design instincts, sweats the details that make a product feel considered, and moves fast without losing the thread on quality. That includes designing for a new class of agentic, AI-driven experiences where the interaction model itself is still being figured out. If you've got a strong point of view on what great design looks and feels like, and the drive to get there without waiting for permission, this is your kind of role.
Location: Candidates must permanently and currently reside in the United States. Employees are not required to work in the office or relocate to Lincoln, Nebraska, for this opportunity. Employees are encouraged to come hang at headquarters for up to 10 days per calendar year on CompanyCam's dime.
Responsibilities
- Own design end-to-end for high-impact product areas, from early concept through shipped, polished execution.
- Apply strong interaction design, visual design, and information architecture fundamentals to solve real problems for contractors doing real work.
- A love of typography, color, elevation, and the details of visual design is a must.
- Help define new interaction patterns for agentic and AI-powered experiences, where the old rules of "screen in, screen out" don't fully apply.
- Sketch, prototype, and test ideas at different levels of fidelity to validate decisions quickly.
- Work closely with Product and Engineering to align on goals, move fast, and deliver high-quality solutions.
- Communicate design decisions clearly, invite feedback, and actively participate in critique.
- Contribute to our design system, helping keep it consistent, scalable, and genuinely useful.
- Raising the craft bar across the product areas you touch, and showing others what great looks like along the way.
- Partnering closely with product managers and engineers to bring ideas from concept to shipped feature.
- Shaping how real people get their jobs done more easily, every time they open the app.
- Helping build a product used by teams across the country to document and manage their work.
Qualifications
- 5+ years of experience as a Product Designer, ideally with experience shipping complex, high-quality features for a SaaS product.
- Portfolio of proven craft: you know what great design looks and feels like, and you push the work until it gets there.
- Strong interaction design and visual design skills, with the range to work across desktop, mobile, and emerging AI-driven surfaces.
- Ability to balance speed and detail: knowing when to move fast and when to obsess over the last 1%.
- Comfort working end-to-end, from big-picture systems thinking down to the smallest interaction detail.
- Experience building prototypes to communicate ideas.
headings for sections we include.
Potential sections:
- About the role (could combine company description + Why This Role Exists + Location). But we might split: About the role (company description + Why This Role Exists). Location could be part of About the role or separate? Not required heading; we can embed in paragraph.
- Responsibilities (What You'll Do + The Impact You'll Have). Could combine.
- Qualifications (What You'll Bring + What Success Looks Like). Could combine.
- Pay
- Benefits
We need to avoid thin sections; but we have enough content.
Let's craft:
About the role
CompanyCam is a simple-to-use photo documentation and productivity app for contractors of every industry. Packed with intuitive functionality, CompanyCam facilitates unparalleled communication and accountability across a contractor’s entire business. By providing a consumer-grade, game-changing experience, we help contractors build trust within their company and with their users. CompanyCam is a fun, energetic team united by our core values of Show Up, Grow Up, and Do Good. As soon as you join our team, you'll notice that we trust our employees to do what's best for our product, customers, and team members and empower them to make the right calls.
Getting software off the ground is the easy part these days. It's the last stretch, the difference between "it works" and "it's great", that actually matters. We need a craft-obsessed designer who raises the bar wherever they land: someone who brings sharp interaction and visual design instincts, sweats the details that make a product feel considered, and moves fast without losing the thread on quality. That includes designing for a new class of agentic, AI-driven experiences where the interaction model itself is still being figured out. If you've got a strong point of view on what great design looks and feels like, and the drive to get there without waiting for permission, this is your kind of role.
Location: Candidates must permanently and currently reside in the United States. Employees are not required to work in the office or relocate to Lincoln, Nebraska, for this opportunity. Employees are encouraged to come hang at headquarters for up to 10 days per calendar year on CompanyCam's dime.
Responsibilities
- Own design end-to-end for high-impact product areas, from early concept through shipped, polished execution.
- Apply strong interaction design, visual design, and information architecture fundamentals to solve real problems for contractors doing real work.
- A love of typography, color, elevation, and the details of visual design is a must.
- Help define new interaction patterns for agentic and AI-powered experiences, where the old rules of "screen in, screen out" don't fully apply.
- Sketch, prototype, and test ideas at different levels of fidelity to validate decisions quickly.
- Work closely with Product and Engineering to align on goals, move fast, and deliver high-quality solutions.
- Communicate design decisions clearly, invite feedback, and actively participate in critique.
- Contribute to our design system, helping keep it consistent, scalable, and genuinely useful.
- Raising the craft bar across the product areas you touch, and showing others what great looks like along the way.
- Partnering closely with product managers and engineers to bring ideas from concept to shipped feature.
- Shaping how real people get their jobs done more easily, every time they open the app.
- Helping build a product used by teams across the country to document and manage their work.
Qualifications
- 5+ years of experience as a Product Designer, ideally with experience shipping complex, high-quality features for a SaaS product.
- Portfolio of proven craft: you know what great design looks and feels like, and you push the work until it gets there.
- Strong interaction design and visual design skills, with the range to work across desktop, mobile, and emerging AI-driven surfaces.
- Ability to balance speed and detail: knowing when to move fast and when to obsess over the last 1%.
- Comfort working end-to-end, from big-picture systems thinking down to the smallest interaction detail.
- Experience building prototypes to communicate ideas.