Jobs · Engineering

Senior GPU Architect

NVIDIA · Arizona, United States · 2 wk ago
RemoteRemoteEngineeringFull-time

NVIDIA’s GPU Architecture Group is looking for architects to contribute to the design of our proprietary profiler subsystem, the apparatus embedded in every GPU that enables our profiling and monitoring tools to capture data and provide feedback for performance optimization.

About the role

As a member of our team, you will combine skills in hardware modeling and verification with a deep understanding of GPU architecture, operating systems, and application performance analysis to innovate new methods of hardware profiling that yield more meaningful and accessible performance insights. You will have a tangible impact at a fast-paced company that is spearheading the AI revolution. Join our technically diverse team of GPU architects, software engineers, and deep learning experts to push the boundaries of AI performance.

Responsibilities

  • Architect and plan features in concert with software, hardware, and verification teams working across the globe to implement next-generation GPU profiling features.
  • Build functional and performance models to refine and verify hardware designs.
  • Create test plans to validate the features you design and contribute to their implementation.
  • Constantly develop your skills for practical innovation by improving your understanding of AI workloads, GPU architecture, and the profiling software stack.

Requirements

  • Masters or PhD in a relevant field (e.g., Computer Science, Computer Engineering, or Electrical Engineering) or equivalent experience.
  • 3+ years of relevant computer architecture, ASIC design/verification, or software development experience.
  • Strong programming skills in C++ (or similar) and Python (or similar).
  • Solid foundation in computer architecture and hardware performance analysis.
  • Experience with performance modeling and hardware simulation, ideally using SystemC.
  • Strong communication and interpersonal skills, including the ability to work with a distributed interdisciplinary team.

Skills

  • Expertise in developing and optimizing parallel algorithms, particularly using GPUs.
  • Extensive experience as a user or developer of CPU or GPU profiling tools.
  • Background with AI and/or high-performance computing applications.
  • Experience contributing to and debugging large codebases with many developers.

Pay

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is $184,000 USD - $287,500 USD for Level 4, and $224,000 USD - $356,500 USD for Level 5. You will also be eligible for equity and benefits.

JR2014378

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