Senior Gameplay Designer (Combat & AI)
teamLFG · United States · 2 wk ago
RemoteRemoteArt & Creative$118k–$177k/yrFull-time
Responsibilities
- Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
- Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies
- Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
- Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players
Requirements
- Intuitive understanding of how second-to-second action games work and why people play them
- Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential
- Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance
- Pioneered ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
- Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
- Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
- Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
- Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter
- Outstanding oral and written communication skills
Qualifications
- Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
- Experience delegating work or ownership of an area to multi-disciplinary peers
- Knowledge and perspective from playing competitive team games
Skills
- Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
- Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
- Experience delegating work or ownership of an area to multi-disciplinary peers
- Knowledge and perspective from playing competitive team games
Benefits
- Base pay range: $118,000 - $177,000 USD
- Top-tier benefits package including medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products
- Eligible for bonus package
Pay
Base pay range: $118,000 - $177,000 USD
Schedule
This is a flexible role that can be remote.