Senior Game Designer (Combat)
Naughty Dog · Santa Monica, CA · 2 wk ago
Art & Creative$145k–$181k/yrFull-time
What you will do
- Pitch, design, implement, and own enemy NPC archetypes
- Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy AI behaviors
- Work with animators to develop enemy locomotion and traversal, melee moves, ambient behaviors, and other custom abilities. Make every enemy archetype feel unique and memorable
- Collaborate with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
- Communicate with animation, programming, and art departments to effectively produce the assets and code support required for the enemies you’re owning
- Write and maintain documentation that establishes the core vision of the enemy archetypes
- Drive communication and collaboration for enemies you design and the levels they are in, ensuring communication across disciplines and meeting deadlines
- Effective and respectful communicator and collaborator, both with other designers and members of other departments
- Facilitate playtesting and feedback sessions to iterate on combat systems and fine-tune them based on player experiences
- Mentor junior designers and contribute to the overall growth of the design team
What skills you will use
- 5+ years of industry experience in combat design and/or technical design for games, specifically focused on developing action-adventure or shooter games
- At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferred
- Strong coding ability: Computer Science degree preferred though not required
- Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation and design scripting (C#, Lua, Visual Scripting)
- Welcomes feedback on their work and embraces the “let’s try it” mentality
- Proficient and effective communication skills, including diagramming and sketching
- Fluent in modern character action-adventure and shooter combat games. Maintains knowledge of the broader gaming landscape trends
- Knowledge of narrative structure and how it intersects with gameplay and combat
- A keen eye for detail in character action games, able to tune gameplay systems to make them feel smooth and impactful
- Strong leadership and mentoring skills
Pay
The estimated USA base pay range for this zone (Los Angeles area) is $145,100 - $181,400 USD.