Jobs · Art & Creative

Senior Game Designer

InGameJob.com · United States · 2 mo ago
RemoteRemoteArt & CreativeFull-time

About the role

Redux.games is the creator of My Perfect Hotel, a mobile game that has held top positions in global charts for over three years and has attracted more than 300 million players. In 2025, we launched a new project globally — Lost Prison, an idle RPG.

Responsibilities

  • Design and balance game economy: currencies, resources, consumption loops
  • Develop monetization mechanics: IAP, offers, Battle Pass, events
  • Analyze key metrics (ARPU, LTV, conversion), generate hypotheses and run A/B tests
  • Design progression systems with organic monetization touchpoints
  • Write GD documentation, work closely with the team, playtest builds
  • Research the market and adjacent genres to find ideas others aren't looking at
  • Own your features end-to-end: drive feedback, set up meetings, track results yourself

Requirements

  • 3+ years in mobile game design, with 2+ years focused on monetization
  • You've worked across different genres — you're genuinely curious about games
  • You work confidently with data: you read metrics yourself and form your own hypotheses
  • You can show real cases of ARPU, conversion, or LTV growth
  • You bring ideas proactively — you don't wait to be told what to do
  • You move fast: from hypothesis to test in days, not months

Nice to have

  • Experience with IDLE games, combat mechanics, or direct character control
  • Combined GD / Producer background
  • Experience working with UA teams

Benefits

  • Flexible schedule, no time trackers — we focus on results
  • Remote work, with the freedom to step away for personal matters, just give a heads-up and set your status in Slack
  • Compensation for training, online English lessons, equipment provided as needed
  • 21 working days of vacation + 2 days off + 3 sick days, 2-week winter break, plus a bit of extra time off around Easter

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